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Posted by: Mythical_Saratov
File description: Version 0.1.2
File size: 909.86 KB
Total download count (all mod files): 56
Mod changelog:

* Minor / Bug Fix Update *

 


New Stuff:

  • Added a new wood & tree type - Again, something appears off about it. What is it?
  • Added recipes to craft the brick types. (I'm kind of dumb for that...)
  • Added a new biome - Is this one normal?
  • Added 5 new advancements for the new things added.

Changes:

  • Increased spawn rate of the flesh plant.
  • Increased spawn rate of each biome in the overworld.
  • Changed text of the blue brick variant when interacting with it to reflect its proper color.
  • Ore of Darkness now gives blindness when it is in your inventory.
  • Devoid tears no longer give several negative effects in inventory, only when it is in your hand.
  • The explosion size for defeating Inhibition - Variant 2 has been decreased to make it more likely to survive.
  • The filler block of the dimension is no longer the red tendril brick type, it is now stone to decrease the chance of death when traveling to the dimension.

Bug Fixes:

  • Potential fix for rare bug where you could spawn into the void when entering the dimension.
  • Potential fix for spawning in either the wall or deadly waters of the dimension due to the biome heights being variable.
  • Fixed a bug where only the bosses were spawning in the biome, causing a large amount of them to appear.
  • Fixed a bug where the "unsettling" forest biome would only spawn underneath the ground rather than on the surface.
  • Potential fix for potential crash for when loading into the dimension when in the air. (Why?)
  • Fixed a bug where the hyper-charged set couldn't be made in a smithing table.
  • Fixed a bug where an infinite loop could occur when killing Inhibition - Variant 1 and 2, causing the game to freeze.
  • Fixed the dimension rarely being entirely an ocean.
  • Fixed a bug where Inhibition - Variant 2 would spawn in the deadly ocean, causing the chat to be filled with messages and lag the game.
  • Fixed a bug where other Inhibition - Variant 2 would be instantly killed by an explosion of defeating one, causing the entire biome to be entirely destroyed with little survival chance, even with the best armor.
  • Fixed a bug where right clicking in the air with the key received from Inhibition - Variant 1 (Key to Them) in the dimension would result in the game crashing.
  • Potential fix for receiving the exit key to the dimension when entering it.
  • Potential fix for some of the lag in the new biomes and dimension.

Have fun, I guess? Why am I doing this?

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