Download modification file

< Back to modification page

Download of PileofRocksV3.7.jar for Biome Improvement (Mindthemood's Pile of Rocks) should start shortly ...

If the download does not start in a few seconds, click here to manually start download.

The files on the mod pages are uploaded by the community and are not official or affiliated with Pylo in any way. In case of any copyright infringement or suspicious downloads, please let us know as soon as possible on our contact form.

Posted by: Mindthemoods
File description: Old version for 1.19.4.
File size: 2.36 MB
Total download count (all mod files): 179
Mod changelog:

  • Podzol and Gravel now generates more randomly and in larger patches; gravel can now generate in windswept forests, and podzol in swamps.
  • Giant Dark Oak Trees are slightly less common, and won't generate on biome edges; only in dense parts of dark oak forests.
  • Added Spruce features and small andesite rocks to Windswept Biomes.

 

  • Hanging roots are more common, and can generate in large groups
  • Dripstone clusters are slightly better. (This did not need to take 4 hours, but somehow did anyways.)
  • Moss patches around Shroomlights in Lush Caves have been improved, as have azalea bush generation conditions
  • Mushroom patches in caves are more common and can be larger
  • Fixed Village Roots. (It was amusing that plain villages would generate roots around support beams, but still technically a bug.)
  • Added vines to Dark Oak Trees, via secret occult rituals the likes of which casual players need not be aware.
  • Added Glow Lichen to Birch Trees in Oldgrowth Birch Forests
  • Improved rock formations in Nether Wastes and Stony Shores. Which is to say, added more rockage.

 

  • Added Mangrove stuff
  • Attempted to add Deep Dark Stuff; broke the game; removed Deep Dark Stuff. It's cool enough anyways, right?
  • Lush cave features will no longer spill over into Deep Dark.
  • Updated to Version 1.19.4

 

  • Updated to version 1.20.1
  • Overhauled and rebalanced most features, especially ground stuff like podzol and whatnot.
  • Minor new additions, including cherry stuff, branches in birch/taiga forests, etc.
  • Added fairy circles for some reason. They're cool and they might give you something special, if you're watchful.

 

  • Overhauled most generation procedures, may result in slightly different patterns. In general, ground cover is more extensive, and features more limited to their specific biomes.
  • Removed tall birch and swam oak variants. 
  • Optimized several decoration functions for surface and subterranean decorations.
  • Added stone slab details to rocky slopes.
  • Increased frequency of vines and glow lichen in wooded areas.
  • Most trees should now feature proper roots.
  • Rooted dirt now exclusively appears in caves less than 35 blocks beneath forests.
  • Adjusted intensity of stony spikes
  • Added lilypads to lakes and ponds.
  • Increased frequency of small rocks.
  • Added better animated textures and slightly tweaked mechanics of Royal Honey.
  • Increased maximum absorption level attainable with Royal Honey.
  • Removed rooted dirt from support beams in village structures. (Again. For real this time.) 
  • Fairy circles now grant slightly more XP on completion.
  • Large Hives and Spider Nests are now proper structures, and can be located with commands. Hives are now exclusive to cherry groves and flower forests.

How to install a mod?

If you are looking on how to install modifications made with MCreator, check MCreator's wiki. There you can find detailed instructions of the process. If the mod has special instructions or steps for the installation, make sure to read through the mod page for any details.

MCreator's Community

Become a member of MCreator's Community and participate in one of the biggest Minecraft modding knowledge base and mod sharing platform in the world. Share your creations by uploading your mod to the community pages, or by posting to forums, by commenting, rating and sharing creations of other users or simply by learning from our Wiki.

Publish mods you made on the community pages

Did you make an awesome mod with our software and you what to share it with other users of MCreator? If you have a user account, you can publish your mods on the MCreator's Community and participate in the mod of the week contest which boosts your mod's popularity, downloads, and its presence on the internet.

What is MCreator?

MCreator is a software used to make Minecraft mods (mod generator) without programming knowledge and is developed by Pylo. It's very simple to use, and its concept is easy to learn. With it, you can make your own mod in minutes! MCreator is a great tool to learn Minecraft computer programming and to learn basic concepts of software programming. Learn more about MCreator.



Donate to MCreator

MCreator is a free project developed by people working on this project in their free time. Help us cover costs of development, support, and servers and show us your support by donating :)