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Posted by: UndeadGmrDad
File description: Version1.2.0
File size: 7.89 MB
Total download count (all mod files): 132
Mod changelog:

Version 1.2.0

  • Fixed Firefox bounding box and Movements
  • Added Item tags to Rare metal Shears, Mana seeds, Sarium Ingots, and Sarium Ore
  • Fixed Bucket Of Time item having 2 different itemtypes
  • Added Blacksmiths Forge block
  • Added Bellow block
  • Changed Rare Metals name to Sarium
  • Added Ore Generation for Raw Sarium
  • Added Uncharged Crystals
  • Added Ore Generation for Uncharged Crystals
  • Added Elemental Imbuer Block
  • Removed Sarium Ingots from crypt loottables and added Raw Sarium to loottable
  • Lowered amount of loot received from Crypts
  • Added Uncharged Crystals to Crypt loottables
  • Lowered chance of getting Profession Tools from Crypts
  • Lowered chance of getting Elemental Crystals from Crypts
  • Added sound effect to Necromancer spells: Leach, Summon Minion and Sacrifice
  • Reworked Engineer's Workbench: Changed GUI, Added process times
  • Added Crafting Recipes for: Blacksmiths Forge, Bellow, and Elemental Imbuer
  • Removed River Biome from Otherlands
  • Reworked Merchant Stall: Changed GUI, Now singleplayer friendly
  • Changed Enablesingleplayer Button to Automatically enable when first join world
  • Nerfed Mage Clothes, now only slightly better than Netherite

 

Version 1.1.1

  • Fixed when unlocking Necromancy class, changing Mage type wrecked Spell Selector and Mage GUI.
  • Fixed Prompt for Choose new element showing up when Necromancer Class Selected.
  • Fixed Quest not completing when Essence of Flesh Golem is Crafted.
  • Fixed Upgrade Fireball Lvl2 button showing up after upgrading Fireball to lvl3.
  • Fixed Flesh Golem Bile hurting Flesh Golem.
  • Fixed Summon Minion spell still spending mana when Max number of minions summoned.
  • Moved WhitchCraft Advancements out of Minecraft Storyroot into Separate WhitchCraft Tab.
  • Removed Archmage Prompting player to go Choose another profession after quests finished.
  • Fixed Flesh Golem Spawning half in ground.

 

Version 1.1.0

  • Added Necromancer Class
  • Added Necromancer Spells
  • Added Necromage Quests
  • Added Necromage NPC
  • Added new Structure Spawn in Mage Village for Necromage
  • Added Flesh Golem Boss
  • Added Items for Necromancy progression
  • Added Recipes for items in Necromancy progression.
  • Fixed Profession Advisor not giving Advancements in Singleplayer
  • Changed Mage XP Orbs to combine together to reduce lagg.
  • Added Advancements for Necromancy Quests
  • Added function to "Class" button seen in Spell GUI. Will become visible upon Necromancy Class Progression.
  • Changed "small bag of cs" stack size from 10 to 64.
  • Added Recipe for Mana Regen Potion
     

Version 1.0.2

  • Added craft button to Engineer Workbench GUI.
  • Fixed Rare Metal Pickaxe, giving no XP for deepslate ores.
  • Fixed Rare Metal Axe durability from 100 to 1500
  • Added dialogue for profession advisor if "and it begins" quest not finished.
  • Added Recipes for Welcome Book and Towel .
  • Added Ball of Mana Grass, and recipe.
  • Changed Mana Potion to +5 mana rather than +3.
  • Added more Mage XP from Creeper kills.
  • Significantly increased duration of all Mage elements buff spells, Water the most because it has little combat advantage.
  • Added Reset Character button on the last page of the Welcome Book.
  • Increased durability of "Perfect" class tools.
  • Added elemental crystals to the loot table in basic crypts.
  • Slightly lowered basic crypt spawn chance.
  • Added "replays" to Scroll of Gambling.
  • Added "Grounded" potion effect, not yet implemented.
  • Fixed bounding boxes on class Workbenches.
  • Added advancement prompts when Enable single player button is pressed.
  • Added Mana Regen Potion, no recipe yet.
  • Slightly nerfed Mage Clothing damage reductions.
  • Moved Reset Character and Enable single player buttons on last page of Welcome Book, to avoid misclicks.
  • Organized Advancement page.

Version 1.0.1

  • Fixed Crypt Lootbags giving rewards to all players. Now gives only recipient rewards.
  • Removed Ocean Biomes from Otherland.
  • Added and changed some NPC dialogues.
  • Added Submit button to "And it begins" quest GUI.
  • Removed several game testing Commands.
  • Removed Spell testing Keybind.
  • Removed some Creative Tab Items
  • Organized Creative Tab
  • Added more rewards to quests. (Mage XP, CS, Minecraft XP)
  • Changed Quest "I am all Powerful" reward to add New Teleport option added, rather than give consumable item.
  • Increased velocity of Air bolt, Fireball, and Waterstream Projectiles.
  • Set Mage Village to spawn when first player joins world for first time.
  • Set Mage Village to spawn at world height, rather than player height.
  • Increased duration of Slowfalling on Airburst spell.
  • Changed "enablesingleplayer" from command to a button on the last page of the Welcome Book.

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