Better Procedures

Published by MrScautHD on Sat, 02/27/2021 - 13:48
Upvotes: 28
Supported MCreator versions
2020.5
EAP 2021.1.03117
Tags
Procedures
Adds Player is Flying check procedures
About the plugin

Adds Many more new procedures.

Procedures:

  • Is entity flying (true,false)
  • Is entity elytra flying (true,false)
  • Is entity elytra Swimming
  • Is entity blocking (true,false)
  • Get fly Speed of entity
  • Get walk speed of entity
  • Set edit mode of entity to (true,false)
  • Set entity fly speed to (0,1...)
  • Set entity walk speed to (0,1...)
  • Diesable shield of entity (true,false)
  • Start entity elytra fly
  • Stop entity elytra fly
  • Set entity glowing (true,false)
  • Switch dimension of entity spawnhigh(0,1...) to: (Surface...)
  • Set FOV of entity to (0,1...)
  • Get FOV of entity
  • Get Fluid Bucket Fluid:(Fuel...)

Triggers:

  • On Entity Tick

Templates

  • Transparent GUI Textures Support (only Fly Procedure 2.3 Version Supported this!)

Picture to Set FOV:

fad

Picture:

rf

Plugin downloads
Attachment Size
Fly Procedures-2.2.zip41.48 KB 41.48 KB
Fly Procedures-2.3.zip45.84 KB 45.84 KB
Fly Procedures-2.4.zip34.76 KB 34.76 KB
Fly Procedures-2.5.zip34.75 KB 34.75 KB
Fly Procedures-2.6.zip38.3 KB 38.3 KB

Comments

You should add these new procedure blocks inside MCreator directly. It will be much more useful and many more users will use them.

Will the "start " " elytra flying" block start a player flying in elytra mode if they aren't wearing an elytra, or only if they are?

A procedure block that applies a rocket boost would be very useful and fitting I think, It could be called "Apply rocket boost to "event/target entity" flight duration "1" ".

Awesome plugin MrScautHD
can you please consider adding in procedure blocks for getting fly speed.