Hostile Mobs Don´t Work (Monsters, Bosses, Etc..)

Works as designed
Issue description

Well, at first everything worked fine, I programmed some mobs, and I did everything great, I added a boss and it worked at the beginning, but then I added another one and now no mob was hostile no matter how much it changed from being "Creature" "Monster" "ambient "etc ... I already checked the parameters, add AI and also AI Taks with act agressively against, I put players, mobs, and nothing ... Help: c

Issue comments

Did you set both mob type and also behavioral chrematistics? Another thing to check is that AI base is not a peaceful entity, otherwise, it will override your parameters.

Donate to MCreator

By donating to developers you can speed up development, as with more resources, we can dedicate more time to MCreator. It is a free project made by developers working on it in their free time.