Biome height generation is messed up in custom dimensions

Published by FlashFyre on Mon, 02/26/2018 - 17:08
Not applicable
Issue description

Ok, this one's a lil complicated.

Basically, if I was to make a really mountainous biome, and a really flat biome and added them to a custom dimension, do you know what the terrain would be like?

Rather than the height being according to the biome, the dimension would be mostly flat with a huge mountain every now and then positioned randomly, regardless of the biome it spawns in. The same happens setting a biome with a negative base height - other biomes go over the water.

Issue comments

Noticed something in the same style. When trying to make some a not-so-deep water biome, almost everything gets flooded except the intended biome.

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