I tried to create a growing Crystal...
The Crystal should grow after a set amount of ticks (time)
Here is the procedure I created for it:
Note: The diamond block is just for debugging purposes, the "send to chat to all players" is also for debugging purposes.
I activated the procedure via "update tick" in my Crystal Block:
Note: The procedure is called CrystalT1Tick.
But it doesn't work while testing... as you can see:
The Variable doesn't add up...
I think the local Variable doesn't save itself after the procedure worked its code all the way trough.
What do you think? Is this a Bug or is it my fault?