Adding in a way to extend a mobs range of sight

Published by EKOMusiX on Sat, 06/16/2018 - 15:52
Works as designed
Not applicable
Issue description

So I wanted to make a mob that chases players wherever you go, but a normal hostile mob only follows you if you are within a 16 block range. I'm not a very good coder, so it would be very helpful to me and possibly other modders.

Issue comments

I've tried this but unfortunately it doesn't seem to make a difference. How else might I go about solving this problem? I've even put the radius right up to 300 but it doesn't seem to do anything. Avoid entity seems to work, but not the look at/follow entity function.

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