Workspace Gradle Task Failed

Not applicable
Issue description

Hello, it's me again. Loic_MaitreDuFeu, I have a gradle tast problem, I think it's due to my workspace corruption thingy of my last issue ticket, The console says :

Is that about the corruption? and what can I do?


Executing gradle command: clean build
Build info: MCreator 1.8.0, 64-bit, 8061 MB, Windows 10, JVM 1.8.0_172
C:\Pylo\MCreator180\forge>gradlew -Dorg.gradle.daemon=false -Dorg.gradle.parallel=false -Dorg.gradle.jvmargs="-Xms625m -Xmx2048m" clean build 
Etag download for fa…
Etag download for failed with code 400
FAILURE: Build failed with an exception.
* Where:
Build file 'C:\Pylo\MCreator180\forge\build.gradle' line: 10
* What went wrong:
A problem occurred evaluating root project 'forge'.
> Failed to apply plugin [id 'net.minecraftforge.gradle.forge']
> java.lang.IllegalStateException: Expected BEGIN_OBJECT but was STRING at line 1 column 1
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
Total time: 33.262 secs
Task completed with return code 0 in 34107 milliseconds



Between the fixed of Mod loading made for 1.8.1 worked a bit good, all textures imported but only 233/855 elements imported...

Issue comments

You will have to reinstall MCreator to fix this bug. Go to your user home folder and go into .mcreator folder. Delete gradle folder here too.

Regarding not all mod elements being imported, this is due to a bug in 1.8.0 that corrupted some workspaces. You can't do anything about this. I am very sorry to say this, but we will do our best to not make such mistakes in the future updates.

I will need to re-create all mods element then, ok then, it will take long but with the textures already exported, it will be easier

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