How to use custom fluid bucket in a custom recipies?

Published by ERDZe on Fri, 11/16/2018 - 01:32
Status
Fixed
Product/platform
MCreator/Windows
Priority
Normal
Issue description

How to use custom fluid bucket in a custom recipies? Or use bucket with animated texture had made by myself? I tried to made it with procedure using "bucket filled" event. But it's not working. Thanks for attention

Issue comments

The bucket is auto-generated by Minecraft Forge and can't be directly accessed even in the code.

The best solution right now is to create a custom item that represents empty bucket and one for the filled bucket and use procedures to make the switch between these two depending on the action the player makes.