Bullet Texture Procedure

Not applicable
Issue description

In Entity Management, there is a procedure puzzle with Shot arrow with speed X Power X and Knockback X, then I would be cool if we can choose the Bullet texture OR if Bullet Ignite Fire if we want :)

Issue comments

The way arrow is shot at the moment is very basic so we can't do all this in this procedure itself. We might add support for creating custom throwable entities in the future, though.

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