You cannot customize the HP of the entities

Published by centa on Mon, 01/21/2019 - 01:52
Status
Outdated
Type
Product/platform
MCreator/Windows
Priority
Normal
Issue description

After the last update of my mod, I did a test, I realized that if an entity has more than 25 HP it could not be applied.

example (I put an entity of 75 of HP, this is automatically changed to 25)

only deactivating the AI, this amount could be applied, but for certain reasons, the entity would not attack or move and it would not make sense.

Issue comments

Yes when we use a AI we cannot change the Health, XP, AI (evidently), and drops. Can you change that for have an option to choose between only AI (blocks of comportments) and AI, xp, health, and drops please ?

I am very sorry for my very bad English.



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