Custom trees and generating them in biomes

Published by roket333 on
Status
Resolved
Issue description

I think it would be very helpful if you were able to create a "Tree" mod element, in which you specify a sapling texture, which blocks it can be placed on, whether or not it can be bonemealed, and more like that, as well as defining up to 5 or 15 variations of the fully grown tree.
To go along with this, Biome mod elements should have a third option for trees in the biome; selecting one you've made. Both of these together fix some issues with trees neeing to be structures, and sometimes they generate weird (floating, underwater, deleting terrain).

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