Ability to use external textures and models when choosing a block's appearance

Published by Acb on Mon, 05/11/2020 - 17:31
Not applicable
Issue description

Hi! I was wondering if it would be possible to map external textures(say 'minecraft:blocks/diamond_ore') to external models (perhaps 'mod1:block/crystal') for resource pack compatibility and licensing reasons. I was thinking when choosing a texture, there would be a button in the top right to let you toggle between browsing your mod's textures, and an 'Other', which would show a textbox for what to put in the texture variable(i.e. "0": "[user input here]") or the model parent. This would be super helpful. Thanks!


Also perhaps include a vanilla data list of all the vanilla texture names and models.

Issue comments

or maybe it could be possible to lock individual element files (such as the model json file)

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