More animation options for entity

Published by isacosos on Sun, 08/02/2020 - 15:15
MCreator version
Issue description

Just a request for the next update. I've been adding a few entities to my mod and I feel like som features are missing. For example; The option to add an idle animation, this could be in either the mob AI procedure or as a separate window in the "define animation" window when adding an entity. This could be useful when making a fish-like creature, and you want the fins to constantly move back and forth (not the "constantly move in X-direction" option). This could be added to the AI window by adding a "While idle" procedure block which could be linked to a "animate arms/legs/head etc". If this doesn't work, maybe you could add the option to constantly rotate in a certain axis between two relative degree points. Like constantly rotate (bodypart) along Y-axis from 10° - 40°. The part/bone starts at 10°, then slowly or quickly rotates to 40°, then if would rotate back to 10°, where the animation starts over.

Issue comments

Full animator is a bit out of scope at the moment but might be added if we add modeler in the future.

Or when it gets open-sourced and someone might take initiative in this. Right now with single dev, this is out of scope.

Donate to MCreator

By donating to developers you can speed up development, as with more resources, we can dedicate more time to MCreator. It is a free project made by developers working on it in their free time.