More customisbale mob ranged items

Status
Invalid
Product/platform
Not applicable
Priority
Normal
Issue description

The mob ranged item feature is great but there is one thing that would make it perfect. The ability to edit the bursts, radius and cool down time.

Bursts: How many projectiles are fired in one burst. You can also edit the time between projectiles.

Cooldown: How long the cooldown lasts until the next burst. If you want to make a mob that uses a machine gun. You could set the cooldown ticks to 5. By default it is 30.

Radius. How many blocks around the entity can projectiles be fired. Helps with bigger entities. Otherwise they just fire a tiny projectile.

Issue comments

Bursts: How many projectiles are fired in one burst. You can also edit the time between projectiles.

They way ranged AI works this is out of scope atm

Cooldown: How long the cooldown lasts until the next burst. If you want to make a mob that uses a machine gun. You could set the cooldown ticks to 5. By default it is 30.

Use conditions for this

Radius. How many blocks around the entity can projectiles be fired. Helps with bigger entities. Otherwise they just fire a tiny projectile.

Could be added but please open a separate ticket for this as this one is not a valid ticket due to this reason:

Make sure to post only one feature request or bug report in each ticket, so each separate item can be tracked by our issue tracking system. Issues with multiple requests will be removed. The tracker is not a place for large lists of feature requests. Such lists belong to Feature requests and ideas for MCreator forum section and we will pick the most requested features from there. For questions related to the usage of MCreator, open a forum topic instead. This tracker is not a place for programming support or support on use of MCreator. How to and similar questions should be posted on forums instead.



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