Living Entity Procedures Crashing Game

Published by E12345E on Mon, 08/17/2020 - 21:42
Status
Can not reproduce
Type
Product/platform
MCreator/Windows
MCreator version
Priority
Normal
Issue description

I created a boss mob with a custom texture, model, and AI.

 

It works fine until some procedures start getting called (i.e. mob hurt, mob touching player)

After I set the on entity tick update procedure it closes Minecraft as soon as I place the mob down.

 

What went wrong and how could I fix this?

Attachment Size
Crash reports9.64 KB 9.64 KB
The json file for the boss3.8 KB 3.8 KB
One of the 2 procedures that crashed1.55 KB 1.55 KB

Issue comments

Mod element JSON files witout workspace can't help me much.

Provide workspace and procedure screensots.

I can only assume this is due to in range procedure not checking if entity exists before operating on it.



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