Spiliting MCreator element ids and Minecraft registry names

Published by NOYB on Wed, 08/19/2020 - 09:40
Won't fix
Not applicable
Issue description

For example we create a block with name 'Block' but we cant create a gui with the same name since their registry names will be same, so we name it like 'BlockGui' but in code it looks like 'BlockGuiGui' since its codded like that in generator. MCreator could add a unique line to its element ids like '_block' for blocks, '_item'  for items, '_gui' for guis, etc..

Issue comments

Adding suffixes would complicate things even more and also break backwards compatibility.

Different generators name things differently so assuming which mod element types can coexist with same names is not possible universally unfortunately.

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