Make Entity Tamed by Entity

Status
Migrated
Product/platform
MCreator/Windows
MCreator version
Priority
Normal
Issue description

I'm making a mod that has something like "mind control" so I want to just right click the tamable entity then it will be tamed by me without using the taming items.

A procedure like: "Make [target entity] tamed by [source entity]" would be amazing for it.

Issue comments

not sure how mcreator handles tamed mobs but i know vanilla mobs you could just use the /data command and change its data to be tamed to the player

I tried out if i put

Execute command Replace "player" with "display name of event/target entity" in "summon minecraft:wolf ~ ~ ~ {Owner:player} thus procedure summoned a wolf who belongs to me. If you put despawn entity you can change existing entity a tamed



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