More Ranged Item Parameters

Status
Invalid
Product/platform
Not applicable
MCreator version
Priority
Normal
Issue description

Ranged items should have more parameters. Here are some examples:

Loadable Checkbox: This  would mean you need to fully charge the item and right-click again it to shoot it, like crossbows. There also should be a trigger that when item loaded (not used or fired) but loaded like a crossbow and triggers the procedure when it happens.

Does ranged item use itself? Checkbox: This would make the item behave like a snowball or egg.

Charging Time: The time in ticks it takes to charge the item fully.

Issue comments

Loadable Checkbox: This  would mean you need to fully charge the item and right-click again it to shoot it, like crossbows. There also should be a trigger that when item loaded (not used or fired) but loaded like a crossbow and triggers the procedure when it happens.

Duplicate ticket for this exists. Check ticket.

Does ranged item use itself? Checkbox: This would make the item behave like a snowball or egg.

Define itself as ammo.

Charging Time: The time in ticks it takes to charge the item fully.

Use conditions.

Also read tracker rules again:

Make sure to post only one feature request or bug report in each ticket, so each separate item can be tracked by our issue tracking system. Issues with multiple requests will be removed. The tracker is not a place for large lists of feature requests. Such lists belong to Feature requests and ideas for MCreator forum section and we will pick the most requested features from there. For questions related to the usage of MCreator, open a forum topic instead. This tracker is not a place for programming support or support on use of MCreator. How to and similar questions should be posted on forums instead.

Not tos but rules on the top of the tracker. You are making it hard of everyone by not following them. You have been warned a few times already so please abide them now.



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