Make it so mobs dont attack certain mobs.

Status
Works as designed
Issue description

So I'm hosting a boss battle Tornamount because crispy_chips cancelled his one. I'm making the minions for a boss and I'm wondering how to make them attack all mobs except for the boss and themselves. What I'm proposing is a do not attack block in the ai editor. It makes it so they do not attack the mob specified. For example. If I made a mob attack everything and added do not attack creeper, if I spawned in a creeper it would ignore it but if I spawned in a zombie it would kill it.

Issue comments

The logic is to specify specific mobs, you can do exclude logic here as there is no mechanism to do this in the game.

Specify attack targets, or if this is not enough, consider using AI conditions for more advanced approaches.