I've looked around and found it to be difficult to find anyway to increase a ranged entities firing speed, or lower it. This is pretty annoying as some ranged entities that should for example shoot fast, I have to resort to making these single textures that look like multiple of the projectile. Just having that option would be great. Also I tossed in items as having the option to force a pull back or disable the pull back entirely for things like guns would be appreciated too.
Status
Resolved
Type
Product/platform
MCreator/Windows
MCreator version
Priority
Normal
Issue description
Use firing conditions in combination with tags and tick counter to customize delays between shooting events.