Rotation Procedure Block(BUG)

Published by MrScautHD on Tue, 09/01/2020 - 19:18
Works as designed
Issue description

Hi Klemen wanted to Rotate the Rocket with Hotkey (D) or (A) but this is not work!

The Rotate Enitity is not working, I believe (in 1.15x not) (only work in 1.14x)

Rotation Procedure block.

Attachment Size
Produce blocks4.16 KB 4.16 KB
Workspace 11.39 KB 11.39 KB

Issue comments

When possible, attach your MCreator workspace (preferably a minimal example workspace required to reproduce the bug; use File -> Export workspace to a shareable ZIP...), game or build logs (full logs, do not crop them, in text format, screenshots of logs are not acceptable) from the Console tab or terminal and steps to reproduce the bug in your workspace. If logs are long, use service such as Pastebin to host the log and provide the link to the log from the ticket. Please specify which mod elements to check in your workspace too, if applicable.

WHY did you open a new ticket? Can you follow the rules on this website, I have to warn you all the time.

i thought my ticket was closed sry

Follow the rules next time and you will not need to wait 10 times until the ticket is ok

Also, your workspace is still not a minimal reproducible example.

Make a workspace only demonstrating how one can not use the procedure block intended way, not the whole mod project.

AlienBee (for example) in the workspace is needed to demonstrate this bug?

Set rotation of event/target enttiy, not the one you ride. The entity being ridden has no controls.

You can rotate both or none.

can you pls send me The Workspace with the right code pls?

The solution is here:

Set rotation of event/target enttiy, not the one you ride.

The entity below will likely follow the rotation after it moves. You will need to manually code different logic than this

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