Cubic Combat Simulator

Published by ImSeyo on
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Downloads:
347
Upvotes: 17
Project status
Stable
License
Academic Free License v3.0
Modification type
Supported Minecraft versions
1.20.1

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THIS MOD IS COMPLETELY INSPIRED BY THE POPULAR GAME "Totally Accurate Battle Simulator (TABS)" AND IS A TRANSFER OF THIS GAME TO MINECRAFT. I STRONGLY RECOMMEND THAT YOU FAMILIARIZE YOURSELF WITH THIS GAME BEFORE GETTING ACQUAINTED WITH THE MOD. THIS MOD IS NOT PART OF SURVIVAL, YOU CAN TRY OUT THE MOD ONLY WITH CREATIVE (or using cheats). NEED GECKOLIB!

 

Have you heard about the Totally Accurate Battle Simulator, in which you need to arrange battles between red and blue warriors? Now I want to ask you - have you heard of at least one mod that transfers TABS to Minecraft? At least I'm not. In that case, I present you my mod:

 

Cubic Combat Simulator mod (CCSM) is a mod about the war between blue and red dummies, the so-called "units". Each unit has a special model, texture, characteristics and abilities. Here you can create armies of warriors and compete between friends, as well as be creative in creating your own maps.

This mod has:

  • Russian and English localizations
  • More than 50 units with their factions
  • Unique blocks & items
  • Many functions
  • And much more!

This mod completely copies the game "Totally Accurate Battle Simulator", created by Landfall. Before playing with Cubic Combat Simulator mod, I highly recommend trying TABS. The mod is not confirmed by Landfall!. This mod only works using cheats or creative mode. This is not a survival mod. The mod requires a library (additional mod) GeckoLib

This mod has its own wiki created on the fandom website. Here you can familiarize yourself with the entire mod, since the information does not fit on this page:
Cubic Combat Simulator wiki

 

Version status:
✔️ - Stable version is supported/contains all functions;
❌ - Not supported/may contain bugs/some functions are missing;

 

✔️ 1.20.1 [Forge]
❌ 1.19.x [Forge/Fabric]
❌ 1.18.x [Forge/Fabric]
❌ 1.17.x [Forge/Fabric]
❌ 1.16.x [Forge/Fabric]
❌ 1.15.x [Forge/Fabric]
❌ 1.14.x [Forge/Fabric]
❌ 1.12.x [Forge/Fabric]

 

Permissions and FAQ:

Q: When I log into Minecraft, I get an error message, what should I do?

A: Maybe you haven't installed the Geckolib library. The mod won't work without it;

Q: New features from the new updates have not appeared/are not working.

A: Try running the "/ccsm restart" command. If nothing worked out, then it means that this is a bug in the mod;

Q: Where do you create this mod?

A: I don't know how to program, so I use the MCreator application to create a mod, which allows me to build a mod without programming. In addition, I use Blockbench to create models and the Geckolib plugin to create animations;

Q: Will you port the mod to older versions?

A: As soon as there is a plugin for MCreator that will allow me to port the mod to a slightly older version;

Q: Will you release versions for Fabric?

A: The same with the previous answer, only if there is a plugin for MCreator that will allow me to do this;

Q: I found a bug, where should I write so that you notice my message?

A: Just let me know in the comments on the MCreator or Curseforge pages;

Q: I noticed your mod on another site (not MCreator and Curseforge), are you its owner?

A: No, I posted my mod only on MCreator and Curseforge sites, the rest are not mine;

Q: Why are updates taking so long to come out?

A: In most cases, this is due to the fact that I lose interest in mod development and take a long vacation. Also, sometimes it may be due to the fact that I add a lot of complex features;

Q: Can I use your mod in my videos?

A: Yes, of course;

Q: Can I upload your mod to my website?

A: You are allowed to use this mod in your videos if the download link leads here or to the MCreator website with the page of this mod;

 

You can also support me with a donation by clicking on this link

Modification files
CCSM-0.5.1_1.20.1.jar - CCSM 0.5.1-1.20.1Uploaded on: 06/09/2024 - 12:42   File size: 5.55 MB
Changelog

UPDATE 0.5.1:

–The system of maximum total cost and number of units has been changed.
Now you can customize the maximum possible number of units and the total cost of units for the red and blue teams separately

–New subcategories of the command "/ccsm units number/cost" have been changed and added

–Added information about the total cost of units and their number to the second CCSM overlay

–Added the "Units Distribution" interface:
This interface is located in the CCSM interface in the form of a button similar to the head of the unit. In it, you can choose any faction (except the Secret faction) and put any unit from this faction in your inventory. The team of units to choose depends on which team the player is on. But if the player is not in the team, then using the "<" or ">" buttons he will be able to switch between red and blue units to select them

–Command "/ccsm rules unitsDistributionButtonBlock [faction] true/false":
The player will be able to lock or unlock certain faction buttons in the Units Distribution interface
 

CHANGES

1. Many interfaces have been changed
2. The Settings interface has been changed
3. The Check Block interface has been changed
4. Unit Rotation directions have been changed

How to get TABS for free but payed at the same time (as in minecraft being payed but the mod is free :skull:)

Deservedly so! 👍
I also dream of getting into the "mod of the week" 👀

This is a great mod! However could you please put on a picture of a battle in the mod. I just need to see what I'm going to play before I use it. Thanks in advance:)

Congratulations for winning Mod of the Week :)

Your mod was also promoted on our official subreddit (https://www.reddit.com/r/MCreator/) and Twitter page (https://twitter.com/PyloDEV).

There will be no updates in the near future, as I have lost a lot of files from the mod and am gradually restoring them.