RedWire's Plugin is a thing that I've been using mostly to help with my own mod-making experience. Hopefully, some of the additions from this plugin will be useful to other people :)
Supported plugin versions:
Forge 1.19.2, Forge 1.19.4, Forge 1.20.1, NeoForge 1.20.4, NeoForge 1.20.6, NeoForge 1.21.1, NeoForge 1.21.4, NeoForge 1.21.8
For info on most procedures and other stuff, check this file
Changelog
for the full list of changes, check this file
v6.4.0
Added procedure "Clamp number [x] between min: [y] and max: [z]" in UtilsSlightly changed procedure text of "Get object from registry" procedure + added a "warning" comment with variables that can be used inside the statementAdded a warning line for both "Get (display name/version string) of mod from id" procedures to clarify that it only checks active modsRe-colored the "Modify/Remove default component of [item]" procedures to fit in with the other global trigger procedures + changed textsImproved code for getting spawn egg item from entity type (Forge 1.20.1 and lower uses ForgeSpawnEggItem.fromEntityType)Reverted code change for getting block that enderman is holding *just* to avoid the ever-so-slight overhead with creating Optional instances
v6.3.7
Improved all global trigger procedures to include a warning line at the bottom of the procedure UI (so I'm not limited to the procedure blocks UI size)Try-only, try-and-catch, and directly set itemstack variable procedures have some unique warnings of their own
Comments
I uhh.. didn't keep any backups of forge 1.20.1, sorry 💔
I *can*, however, re-add support. Fair warning though, I don't know if I can support the item "set max damage/set stack size/repair cost" things, but... I can certainly try.
Also just remembered I don't need to downgrade mcreator cause I can just get the Forge 1.20.1 generator plugin, so...
get key that keybind don't work, and how u think is need work? is need if pressed- return true, and equals to questions, if get key that keybind "Attack/Destroy (u is write what is a not "a,b,c, lmb or something)" = true
then return procedure
ITS NEED
if get key that keybind "Attack/Destroy" is assigned to = true
true = execute command "say 1" in the name of Event/Target entity
false - ignore procedure
what u do - idk, but its not work, and is a very nice reason to fix plugin, or pls write TRUE instruction
I could provide an image if you needed (though i'd prefer to send it through discord or smth)