Additions 1.5.2 [Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4]

Supported MCreator versions
2023.4
2024.1
Tags / plugin type
Procedures
Additions
Downloads:
4545
Upvotes: 46
About the plugin

Note that Additions 1.3.0 or above are not compatible with Additions 1.2.1 or earlier!

 

This plugin adds some procedures

 

Changelog

v1.5.2

Added some procedures to get entity data

Added a procedure to get item use duration

Added a procedure to open a crafting table for players

Improved procedure lists

Some fixes and improvements

 

v1.5.1

Fixed some bugs

 

Information

This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4

This plugin supports MCreator 2023.4 or above

License
MIT License

Plugin downloads
Additions 1.5.2 for MCreator 2024.1 - Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 - Additions-1.5.2-2024.1-1.19.2-1.19.4-1.20.1-1.20.4.zipUploaded on: 06/13/2024 - 07:47   File size: 131.79 KB
Additions 1.5.2 for MCreator 2023.4 - Forge 1.19.2 / 1.19.4 / 1.20.1 - Additions-1.5.2-2023.4-1.19.2-1.19.4-1.20.1.zipUploaded on: 06/13/2024 - 07:47   File size: 109.82 KB

Comments

Hi! I was wondering if you would allow me to make a PR to add the entity spawn procedure to base mcreator! My discord is Kleiders#9777 if you have any questions about it or if you want to create your own PRs!

Hello! I'm a bit of a simpleton, can you explain how exactly this plugin works and how to use it in-depth?
I know you gave some instructions in the bottom, but I really want to understand how this plugin ticks because the current explanation is too vague for my tiny little head to wrap around. Or I'm too tired. Thanks in advance!

Can you add Spawn entity but with pitch, yaw, or velocity?

Hey umm I think there is something wrong with the "Create damage source of # by source entity" when ran under a "Entity attacked" procedure as it keeps crashing my game for some reason. Mind checking it out to make sure it's just an issue on my side?
https://user-images.githubusercontent.com/94686352/211932252-a597393e-83ca-4d03-9c1a-d7a331919825.png

it is because "Entity Attacked" is triggered again by you dealing additional dmg by something, and then the procedure triggers itself in endless loop. And then it crashes the game. To solve it you can just create cooldown to this additional dmg(for example with nbt tags of potions - but idk if potions will work). If you do that game won't crash.

I don't know how possible this is, but is there a way to put a source on an potion effect?

Hey guys, I'm curious about this plugin: What things does this plugin let you do (like, things you couldn't do without it)?

Thank you for the wonderful mod , I've been waiting for it for so long , but i I have a problem in 1.16.5 forge ,
i installed the plugin , when i use "open screen gui " procedure It shows me an error , when i remove the pluge , the procedure work properly , this is the error message shown below .

> Task :compileJava FAILED
ure.java:88: error: cannot find symbol LevelAccessor world = (LevelAccessor) dependencies.get("world");
^
symbol: class LevelAccessor
location: class net.mcreator.handcuffes.procedures.OpenguiProcedure
ure.java:88: error: cannot find symbol LevelAccessor world = (LevelAccessor) dependencies.get("world");
^
symbol: class LevelAccessor
location: class net.mcreator.handcuffes.procedures.OpenguiProcedure
2 errors
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':compileJava'.
> Compilation failed; see the compiler error output for details.