Note that Additions 1.3.0 or above are not compatible with Additions 1.2.1 or earlier!
This plugin adds some procedures
Changelog
v1.5.2
Added some procedures to get entity data
Added a procedure to get item use duration
Added a procedure to open a crafting table for players
Improved procedure lists
Some fixes and improvements
v1.5.1
Fixed some bugs
Information
This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4
This plugin supports MCreator 2023.4 or above
Comments
Hello. I've been using this plugin in my mod for some time, but now I have ported to 2023.3 and I can no longer use the damage source procedures for 1.20.1. I know that MCreator has added some of their own, but these are not the same, since I can no longer cause damage to one entity *by* another entity. For example, I have a custom ranged item which deals damage to an entity, but now when the player uses it to kill another mob (now using new MCreator procedure blocks), it will not drop XP or deal knockback because the player technically didn't deal the damage. It would be really useful to still have these procedure blocks available in 1.20 on the latest version of MCreator, thanks!
Hey, great plugin! This has some quite useful features. I wanted to ask if you could potentially add one more code block to your plugin?
I'm really looking for something that can get the data of a mob and save it to a string (specifically the data you'd get by doing /data get entity). I'm really hoping you might potentially know how to add such a thing as its a feature I've been looking for for a long time. Being able to fully capture entities would finally be possible if something like that can be added.
Is it possible to deal damage to an entity without dealing the set knockback of the entity? Like if I wanted to do a damage over time or something similar. and a image of an example damage tag setup might be helpful as I knew how the old system worked but I'm having some issues with the new one.
it all just gray screen