Started by
tbroski
on
Topic category: Advanced modding
I'm wondering how to create an AI like a wolf, it won't attack the user but will attack other entities/users. Would I just use the wolf AI base? Or is this too complex for MCreator?
This is probably not possible using MCreator.
You can add a task like "attack in sight only nearby only of type EntityAnimal" to the living entiy AI tasks in your custom entity element. This will cause the wolf to only attack animals an not players. I'm not sure if it's possible to make entitys tameable.