Changelog

MCreator 1.7.6 [1.12.2]

  • Updated Minecraft Forge MDK to recommended version 2491 for Minecraft 1.12.2
  • Updated recipe, fuel, command, structure, food, tool, armor, item, overlay, plant, biome, gun, fluid, block, GUI, dimension, mob, advancement and creative tab creation to Minecraft 1.12.2
  • Updated events and global events and conditions to Minecraft 1.12.2
  • Added support for old workspace importing and migration to Minecraft 1.12.2
  • Removed old website API which improved MCreator load time
  • Dialogs can now be closed with ESC button for better UX
  • [Bugfix] Custom GUI size was not saved and restored properly
  • [Bugfix] Some crashes lead MCreator to just close itself without any warning
  • [Bugfix] Magma blocks spawning in custom nether like dimensions
  • [Bugfix] Place schematic event result not working in commands
  • [Bugfix] Armor textures for inventory not working
  • [Bugfix] "When right clicked on block" event in item creation not working
  • [Bugfix] Disabled hardware acceleration of 2D UI components to increase performance and to fix some render glitches on Nvidia graphics cards
  • [Bugfix] Fixed many other minor bugs

MCreator 1.7.5 [1.11.2]

  • [Patch: 20. 8. 2017] Updated supported Minecraft Forge MDK to recommended version 2386 for Minecraft 1.11.2
  • [Patch: 20. 8. 2017] [Bugfix] Armor textures for inventory not working
  • [Patch: 20. 8. 2017] [Bugfix] "When right clicked on block" event in item creation not working
  • [Patch: 20. 8. 2017] [Bugfix] Disabled hardware acceleration of 2D UI components to increase performance and to fix some render glitches on Nvidia graphic cards
  • Updated Minecraft Forge MDK to recommended version 2228 for Minecraft 1.11.2
  • Updated recipe, overlay, fluid, food, achievement, biome, command, structure gen (schematic), armor, creative tab, plant, tool, item, block, GUI, fuel, mob, gun and dimension creation to Minecraft 1.11.2
  • Added support for importing old workspaces in this version of MCreator with automatic event and code conversion
  • Code can now be locked for MCreator, so it doesn't edit it when the lock is applied (useful for mod elements that have been modified from code editor)
  • Improved external software management, MCSkin3D is now downloaded on the request
  • Improved mod export process (mod name can now contain spaces)
  • Improved Pylo sync screen, now it is not glitched on Unix systems
  • Improved input field validation system
  • MCreator relaunch when logging in or setting up is no more required
  • Added option for offline gradle mode - if you setup MCreator with internet connection, you can later enable gradle offline mode in preferences and you can build mods without internet connection
  • Many minor user interface improvements to ease mod creation
  • Improved integrated image editor
  • Improved some UI components
  • [Bugfix] Code editor does not work on Mac and Linux computers
  • [Bugfix] In some cases, MCreator reports that setup failed even though it has been properly installed
  • [Bugfix] Multitool tool type didn't work
  • [Bugfix] Block generation crashed Minecraft server
  • [Bugfix] Recipe return amount was not saved

MCreator 1.7.4 [1.10.2]

Note: This update is based on MCreator 1.7.1 for Minecraft 1.10.2 and is built upon it

  • Updated supported Minecraft Forge MDK to recommended version 2185 for Minecraft 1.10.2
  • [Bugfix] Disabled hardware acceleration of 2D UI components to increase performance and to fix some render glitches on Nvidia graphics cards

MCreator 1.7.3 [1.7.10]

Note: This update is based on MCreator 1.7.2 for Minecraft 1.7.10 and is built upon it

  • [Bugfix] Fixed bug with custom sounds not working - now custom OGG sounds work in both test environment and in exported mods
  • [Bugfix] Disabled hardware acceleration of 2D UI components to increase performance and to fix some render glitches on Nvidia graphics cards

MCreator 1.7.2 [1.7.10]

Note: This update is based on MCreator 1.6.3 for Minecraft 1.7.10 and is built upon it. The purpose of this update is to fix major bugs and introduce features from newer MCreator versions into Minecraft 1.7.10 series

  • Added multiple biome generation support for custom dimensions
  • Mobs now have custom AI enabled by default and default set of AI tasks added to the task list
  • Added option for ranged type of attack for custom mobs
  • Greatly improved fluid creation - now it is very similar to the fluid system in MCreator 1.7.1
  • Mob drops are now optional
  • Improved mob texture importing and selection
  • Added rideable mob support (and support for control of the ridden mob using keyboard)
  • Added option for custom mobs that can breed if user selects so
  • Upgraded bundled Java in MCreator for Windows to JDK 8u101
  • Reduced the size of MCreator for almost 100MB
  • Made different versions for Windows 32 and 64 bit
  • Added legacy UI option
  • Retrofitted advanced code editor from MCreator 1.7.1
  • Retrofitted gradle console from MCreator 1.7.1
  • Retrofitted animation maker from MCreator 1.7.1
  • Retrofitted workspace and resources browser from MCreator 1.7.1
  • Source code is now reformatted and organized when mod is created
  • Improved export process
  • Improved external software management, MCSkin3D is now downloaded on the request
  • Source code is now written asynchronously to fix some bugs
  • [Bugfix] Many major and minor bug fixes from MCreator versions 1.6.5 to 1.7.1
  • [Bugfix] Fixed some AI related bugs
  • [Bugfix] MCreator bacame slow and unresponsive if it was used for a longer time period
  • [Bugfix] Sometimes some mods could not be removed or were just partially removed and broke workspace
  • [Bugfix] When importing workspace, resources of old workspace don't mix up with new one
  • [Bugfix] When creating (switching to empty) workspace, resources from the previous workspace are removed

MCreator 1.7.1 [1.10.2]

  • Updated Minecraft Forge to recommended version 2099 for Minecraft 1.10.2
  • Updated integrated MCSkin3D to version 1.6.0.602
  • Added option for particles for mobs, including conditions for them
  • Mob's drops are now optional
  • Mobs now have custom AI enabled by default and default set of AI tasks added to the task list
  • Added option for custom mobs that can be ridden if user selects so
  • Added option for custom mobs that can breed if user selects so
  • Added option for ranged type of attack for custom mobs
  • Improved mob texture importing and selection
  • About window is now centered in the interface
  • Added Minecraft and Minecraft Forge source browser to the code view
  • Added clear workspace button that removed all mod elements and resources from current workspace
  • Added search option in project browser view
  • Added search in code function which searches your project and other sources for occurrences
  • Improved project browser in code editor
  • Improved mod element list which now shows mod icons if possible
  • New packages and classes can now be created inside code editor
  • Ctrl + click inside code opens declaration of clicked code block in code editor
  • Clicking on gradle console's log opens problematic file in code editor on line which caused error
  • Added some new features to code editor such as matched bracket popup and fixed some minor bugs
  • Improved some parts of MCreator's UI
  • [Bugifx] Tools or workspace view glitched in some rare occasions
  • [Bugifx] On some systems, use legacy UI checkbox was not visible
  • [Bugfix] Sometimes some mods could not be removed or were just partially removed and broke workspace
  • [Bugfix] When importing workspace, resources of old workspace don't mix up with new one
  • [Bugfix] When creating (switching to empty) workspace, resources from previous workspace are removed
  • [Bugfix] Other minor bugfixes

MCreator 1.7.0 [1.10.2]

  • Updated Minecraft Forge to recommended version 2011 for Minecraft 1.10.2
  • Updated core to Minecraft 1.10.2
  • Added support for multiple biomes in single custom dimension
  • Update recipe, fuel, tab, command, structure generator, overlay, achievement, gun, armor, food, item, tool, plant, mob, block, biome, dimension, GUI, fluid and key bind creation and events to Minecraft 1.10.2
  • Added full support for importing any 1.9.4 workspace into this version
  • Added back support for importing old workspaces (below MCreator 1.6.9) - importing 1.9, 1.8.9 and 1.8 workspaces is fully supported (in some cases events or mob AIs don't work, but user has option to skip importation of them)
  • Key bindings can now have name
  • Custom tabs now support search bar if selected
  • Improved exe installer for MCreator
  • Improved fluid creation with support for custom textures and fluid physical properties
  • Improved mod loading speed by caching Minecraft blocks and items
  • Improved gradle error reporting and added new dialogs to explain the most common errors and to assist you with fixes
  • Added MCreator setup failure detection - if the setup does not complete as it should, MCreator tries to fix it or assists you with fixes
  • Upgraded bundled Java in MCreator for Windows to JDK 8u101
  • Reduced the size of MCreator for almost 100MB
  • Added transliteration to most of the filename and mod name fields to avoid :reobfJar task failed errors (this should fix most of the :reobfJar errors, caused by the use of non-English characters in mod and file names)
  • MCreator now tries to fix invalid mod names
  • Improved image maker's performance and added colorization method selection
  • Made a lot of minor interface improvements
  • Improved code editor and embedded it into MCreator's main window
  • Improved particle and entity selection in event result creator window
  • Added templates (water, portal, ...) in animation maker
  • [Bugfix] In some cases, Gradle stopped working and reported cache.properties not found and user had to reinstall MCreator
  • [Bugfix] Spawn gem event spawns another "ghost" gem
  • [Bugfix] Fixed mobs with AI causing build errors (fixed entity Player being misspelled to EntityEntityPlayer, which caused compile errors)
  • [Bugfix] Oak trees spawn alongside with custom trees in custom biomes
  • [Bugfix] Schematic for tree generation in custom biomes didn't work; oak trees were spawned instead
  • [Bugfix] Delete all elements action in workspace list didn't remove variables and global events
  • [Bugfix] Gradle RAM allocation didn't work
  • [Bugfix] Is variable false event condition didn't work
  • [Bugfix] Renaming workspace and leaving the name empty or clicking Cancel made current workspace useless
  • [Bugfix] Fixed transparency related bugs in image maker
  • [Bugfix] Some other small bugfixes

MCreator 1.6.9 [1.9.4]

  • Updated Minecraft Forge to 1976 for Minecraft 1.9.4
  • Updated recipe, command, structure generator, key bind, tab, overlay, achievement, GUI, fluid, gun, food, tool, armor, item, biome, mob, dimension, block and fuel creation and events to Minecraft 1.9.4
  • Cleaned up the code of MCreator to improve the performance (removed large portions of unused code)
  • Removed unused libraries and updated licenses
  • Improved code formatter in code editor
  • Output code of MCreator is now standardized, properly indented and formatted, imports are organized too
  • Smelting recipes, achievements, guns and mob drops now support metadata
  • Tab can now have block for the icon
  • Added second hand as mob equipment option
  • Guns now support blocks as bullet
  • You can now set potion level for add potion effect event result
  • Improved code editor, added back improved autocomplete, added error bar, improved outline generator
  • [Bugfix] In recipe creation menu, smelting enchantments were applied to the crafting item instead of smelting item
  • [Bugfix] Is not block bedrock at event condition didn't work
  • [Bugfix] Creating or editing new mod element before gradle tasks finished caused recompilation errors or even corrupted workspace in some cases
  • [Bugfix] Some mod types didn't show their icon in recipe editor when mod type was in editing mode
  • [Bugifx] Some events on axe, special tool or multitool didn't work
  • [Bugfix] When editing armor, texture was not loaded and shown as not found
  • [Bugfix] Item's When mob killed with this item event didn't work
  • [Bugifx] Plant unbreakable setting didn't work
  • [Bugfix] Custom trees in biomes don't work
  • [Bugfix] Mob custom name labels didn't work
  • [Bugfix] Mob equipment was not visible
  • [Bugfix] When editing mod, newly made element didn't show up on element list
  • [Bugfix] Custom sounds didn't work
  • [Bugfix] Many other small bugfixes

MCreator 1.6.8 [1.9]

  • Updated Minecraft Forge to a stable version 1887 for Minecraft 1.9
  • Updated bundled Java to 8, now this version of Java is required
  • Animated hands for gun shooting option
  • Numbers of blocks and height limits are now shown as you move the sliders
  • Added toolbar to the gradle console
  • Mob boss status options (bar color and style)
  • [Bugfix] Items are not rendered properly in hand
  • [Bugfix] Custom overlay corrupts hunger/xp bar
  • [Bugfix] Block material property was not saved
  • [Bugfix] Custom axes cause Minecraft to crash
  • [Bugfix] Execute command event result is not working and causes build errors
  • [Bugfix] Guns in constant shoot mode worked even if the player didn't right click

MCreator 1.6.7 [1.9]

  • Updated Minecraft Forge to version 1865 for Minecraft 1.9
  • Updated core of MCreator to the Minecraft 1.9
  • Updated block, gui, dimension, recipe, fuel, key bind, achievement, command, overlay, structure gen, fluid, biome, food, armor, plant, tool, item, gun, mob and creative tab creation to 1.9
  • Updated events and conditions to 1.9
  • Added new blocks and items from Minecraft 1.9 to the list for recipe creation
  • Some small interface improvements
  • Improved MCreator's integrated drawing tool
  • Updated bundled MCSkin3D to version 1.6.0.601
  • Improved display of problematic mods in mods list
  • Improved mod export interface with progress display
  • [Bugfix] Fixed E key not closing custom GUI
  • [Bugfix] Gun creation menu doesn't save selected gun sound
  • [Bugfix] Some global events caused recompilation errors
  • [Bugfix] Fixed add potion effect event result not working
  • [Bugfix] Recipes with "any metadata block/item" worked only for the metadata 0
  • [Bugfix] Added some missing items and blocks to the list for recipe creation
  • [Bugfix] On some systems, you can't use legacy UI as the button is not visible
  • [Bugfix] BlockAt event condition didn't work
  • [Bugfix] User could not run test server environment
  • [Bugfix] Spawn entity event spawns another ghost entity
  • [Bugfix] Some smaller bugfixes
  • [Bugfix] Achievement creation preview didn't use proper font
  • [Bugfix] Custom key binds, mobs and guns crashed Minecraft server

MCreator 1.6.6 [1.8.9]

  • Some small interface improvements
  • Improved MCreator's integrated drawing tool
  • Updated bundled MCSkin3D to version 1.6.0.601
  • [Bugfix] Fixed E key not closing custom GUI
  • [Bugfix] Gun creation menu doesn't save selected gun sound
  • [Bugfix] Recipes with "any metadata block/item" worked only for the metadata 0
  • [Bugfix] On some systems, you can't use legacy UI as the button is not visible
  • [Bugfix] BlockAt event condition didn't work
  • [Bugfix] User could not run test server environment
  • [Bugfix] Custom key binds, guns and mobs crashed Minecraft server

MCreator 1.6.5 [1.8.9]

  • Updated Minecraft Forge to the stable recommended version 1722
  • Improved tools GUI, frontpage GUI, workspace browser and some other minor UI changes
  • Custom bullets for guns (textures) (thanks to Nuparu00)
  • Custom 3D Techne bullet models for guns (thanks to Nuparu00)
  • Custom sounds for guns
  • Added container GUI support in GUI creation (thanks to Nuparu00)
  • Added support for blocks to have inventories (and support for comparator output of blocks) (thanks to Nuparu00)
  • Improved console display with improved color highlighting
  • Add, remove items to slots and empty inventory of block event results
  • Added remove amount of items from inventory gui event result
  • Added new event condition: has block item in slot
  • Added legacy GUI option in preferences menu: this causes the interface to look as native Java app, which can fix buttons being out of the window on some platforms
  • Improved update notification system
  • Added open screenshot directory in the tools menu
  • [Bugfix] Custom structures cause recompilation errors
  • [Bugfix] Fixed shift-clicking in custom slot GUIs causing Minecraft crash
  • [Bugfix] Items dropped by custom slot GUI were not dropped properly when it was closed
  • [Bugfix] Slot conditions cause build errors when custom blocks are used in them
  • [Bugfix] Slots with condition crashed Minecraft if they were empty
  • [Bugfix] User could create GUI with custom slots even if GUI type was not the one with slots
  • [Bugfix] Gradle console wanted to run as sudo user although this wasn't necessary on Linux and Mac
  • [Bugfix] Opening code editor multiple times cause MCreator to use a lot of CPU and memory
  • [Bugfix] MCreator freezed for a moment sometimes due to bad memory management
  • [Bugfix] Reduced CPU usage of MCreator after some mods are made by fixing some Thread related bugs
  • [Bugfix] Importing texture in set texture menu on item or block creation menu didn't refresh texture list

MCreator 1.6.4 [1.8]

This update of 1.8 MCreator is based on MCreator 1.6.0 [1.8] and built upon this version

  • Updated Minecraft Forge to 1563 1.8 version
  • Officially verified MCreator Windows 10 compatibility (target platform for further updates for Windows platform will be Windows 10)
  • Updated bundled MCSkin3D to version 1.5.0.402
  • Added silent update option if update is not so important
  • Improved console display with improved color highlighting
  • Improved code editor
  • Custom bullets for guns (textures) (thanks to Nuparu00)
  • Custom 3D Techne bullet models for guns (thanks to Nuparu00)
  • Custom sounds for guns
  • Added JSON model support for guns
  • Added OBJ model support for guns
  • Added container GUI support in GUI creation (thanks to Nuparu00)
  • Added support for blocks to have inventories (and support for comparator output of blocks) (thanks to Nuparu00)
  • Add, remove items to slots and empty inventory of block event results
  • Added remove amount of items from inventory gui event result
  • Added new event condition: has block item in slot
  • [Bugfix] Fixed shift-clicking in custom slot GUIs causing Minecraft crash
  • [Bugfix] Gradle console wanted to run as sudo user although this wasn't necessary on Linux and Mac
  • [Bugfix] Items dropped by custom slot GUI were not dropped properly when it was closed
  • [Bugfix] Slots with condition crashed Minecraft if they were empty
  • [Bugfix] User could create GUI with custom slots even if GUI type was not the one with slots
  • [Bugfix] Fixed E key not closing custom GUI
  • [Bugfix] Slot conditions cause build errors when custom blocks are used in them
  • [Bugfix] Reduced CPU usage of MCreator after some mods are made by fixing some Thread related bugs

MCreator 1.6.3 [1.7.10]

This update of 1.7.10 MCreator is based on MCreator 1.5.9 [1.7.10] and built upon this version

  • Updated Minecraft Forge to 1558 1.7.10 version
  • Updated bundled MCSkin3D to version 1.5.0.402
  • Officially verified MCreator Windows 10 compatibility (target platform for further updates for Windows platform will be Windows 10)
  • Improved code editor
  • Custom bullets for guns (textures) (thanks to Nuparu00)
  • Custom 3D Techne bullet models for guns (thanks to Nuparu00)
  • Custom sounds for guns
  • Added container GUI support in GUI creation (thanks to Nuparu00)
  • Added support for blocks to have inventories (and support for comparator output of blocks) (thanks to Nuparu00)
  • Add, remove items to slots and empty inventory of block event results
  • Added remove amount of items from inventory gui event result
  • Added new event condition: has block item in slot
  • Added silent update option if update is not so important
  • Improved console display with improved color highlighting
  • Improved outline display in code editor: now it supports recursive class lookup
  • Removed Dropbox support from MCreator as it only caused troubles and was not commonly used
  • [Bugfix] Fixed shift-clicking in custom slot GUIs causing Minecraft crash
  • [Bugfix] Gradle console wanted to run as sudo user although this wasn't necessary on Linux and Mac
  • [Bugfix] Items dropped by custom slot GUI were not dropped properly when it was closed
  • [Bugfix] Slot conditions cause build errors when custom blocks are used in them
  • [Bugfix] Slots with condition crashed Minecraft if they were empty
  • [Bugfix] User could create GUI with custom slots even if GUI type was not the one with slots
  • [Bugfix] Reduced CPU usage of MCreator after some mods are made by fixing some Thread related bugs
  • [Bugfix] Fixed MCreator being stuck on Loading Pylo sync API
  • [Bugfix] Fixed E key not closing custom GUI
  • [Bugfix] Fixed autoscroll in gradle console not working

MCreator 1.6.2 [1.8.9]

  • Updated bundled Minecraft Forge MDK to 1.8.9 BETA version
  • Updated MCreator to the Minecraft 1.8.9
  • Improved custom sound implementation
  • Improved "Play sound" event result to support custom sounds
  • [Bugfix] Custom sounds don't work

MCreator 1.6.1 [1.8.8]

  • Updated MCreator to the Minecraft 1.8.8
  • Updated bundled MCSkin3D to version 1.5.0.402
  • Updated Minecraft Forge to 1.8.8 BETA version 1650
  • Added Techne installer into MCreator
  • Added support for 3D OBJ models for blocks
  • Added support for custom 3D JSON (Cubik) models for tools
  • Added support for custom 3D JSON (Cubik) models for guns
  • Added support for custom OBJ models for items
  • Added support for custom OBJ models for guns
  • Added support for custom OBJ models for tools
  • Implemented Blender setup manager and launch button in tools menu
  • Officially verified MCreator Windows 10 compatibility (target platform for further updates for Windows platform will be Windows 10)
  • Increased initial gradle memory to 512 MB and default limit to 1324 MB in order to enable compilation of the new forge
  • Added workspace for Minecraft 1.8 import support and automatic updating to the 1.8.8
  • Applied some changes to make MCreator to work with Minecraft Forge MDK
  • Improved tools menu layout and interface
  • During the setup, MCreator loads optimal video settings into the Minecraft test environment to reduce memory consumption
  • Removed the need to restart MCreator if the preferences were changed
  • MCreator now doesn't need JAR file to run
  • Made 32 and 64 bit edition of MCreator for Windows to make it able to allocate more memory if possible
  • Some interface improvements
  • Tab selection for tools, food, armor and guns
  • [Bugfix] If the mod contains errors and doesn't compile and user tries to export he mod, MCreator just crashes without any error message
  • [Bugfix] Fixed bug with static plant textures not working and showing pink and purple block instead
  • [Bugfix] Setting maximal amount of RAM for the gradle was not working due to the 32 and 64 bit architecture compatibility issues
  • [Bugfix] Fixed MCSkin3D texture import not working
  • [Bugfix] Fixed custom variable assigements and conditions not working
  • [Bugfix] Gravity for blocks didn't work with custom models

MCreator 1.6.0 [1.8]

  • Added support for the Slot GUIs and players inventory
  • Added custom color slot support to the GUI maker
  • Added new events and condition for slot manipulation
  • Improved news loading and website communication
  • Changed Basic GUI mod type name to GUI
  • Improved GUI maker (interface)
  • Added start client and server button in the code editor
  • Added reformat (code cleanup) button to the code editor
  • Improved outline display in code editor: now it supports recursive class lookup
  • MCreator can now run even in case that some of our servers are down
  • Removed Dropbox support from MCreator as it only caused troubles and was not commonly used
  • Heavily cleaned the code of MCreator to improve performance
  • Added tooltip texts on texture and item selector
  • Reduced the number of web requests made by MCreator to improve its performance by caching these requests
  • [Bugfix] Custom mobs don't hold custom items or armor
  • [Bugfix] RAM JVM allocation limits you to a very low values
  • [Bugfix] Fixed GUI frame border not being rendered properly
  • [Bugfix] Fixed GUI elements not being positioned precisely
  • [Bugfix] Fixed GUI elements moving position after resizing Minecraft window
  • [Bugfix] Images in GUI are now shown with proper size
  • [Bugfix] Fixed on block destroyed event on tools not working
  • [Bugfix] Fixed MCreator being stuck on the Loading Pylo sync API screen sometimes
  • [Bugfix] Fixed MCreator being stuck on the Loading block elements screen sometimes
  • [Bugfix] Fixed MCreator code editor not opening in case of editing non-java files
  • [Bugfix] Fixed set redstone power event result not emitting power in all directions and not propagating change to the neighbour blocks
  • [Bugfix] Improved MCreators performance a bit
  • [Bugfix] Fixed entity list showing Thumbs.db in some cases on the list
  • [Bugfix] Recipe textures not showing in result field when editing custom blocks
  • [Bugfix] MCreator workspace switcher no more removes current workspace if the selected workspace was not initialized yet

MCreator 1.5.9 [1.7.10]    
This MCreator originates from 1.5.6 [1.7.10] + changes listed here

  • [Bugfix] Fixed close buttons not showing on some windows
  • [Bugfix] Fixed GUI frame border not being rendered properly
  • [Bugfix] Fixed GUI elements not being positioned precisely
  • [Bugfix] Fixed GUI elements moving position after resizing Minecraft window
  • [Bugfix] Images in GUI are now shown with proper size
  • [Bugfix] Fixed MCreator being stuck on the Loading Pylo sync API screen sometimes
  • This MCreator originates from 1.5.6 [1.7.10] + changes listed here
  • Improved news loading and website communication
  • Updated Minecraft Forge to 1448 1.7.10 version
  • Added new events and condition for slot manipulation
  • Added support for the Slot GUIs and players inventory
  • Added custom color slot support to the GUI maker
  • Changed Basic GUI mod type name to GUI
  • Improved GUI maker (interface)
  • MCreator can now run even in case that some of our servers are down

MCreator 1.5.8 [1.8]

  • [Bugfix] Block custom drops aren't working
  • [Bugfix] Is block collidable option is not working
  • [Bugfix] Slime blocks cause recompilation errors
  • [Bugfix] MCreator doesn't launch on some Unix based systems because of the case sensitive file naming
  • [Bugfix] Block drop particles are pink and black
  • [Bugfix] Update tick event didn't work for blocks
  • [Bugfix] Tools are not held properly in third person
  • [Bugfix] EXE file for MCreator is not signed and therefore causes false positives with some antivirus software
  • [Bugfix] Fixed some lag issues
  • [Bugfix] Fixed mob on critical hit event not working
  • [Bugfix] Mobs now drop items on kill
  • [Bugfix] Fixed mob AI tasks not working at all
  • [Bugfix] Mob sounds are now working
  • [Bugfix] Fixed Minecraft sound list
  • [Bugfix] Fixed custom mobs not spawning in some cases
  • Updated Minecraft Forge that is used by MCreator to 1.8 build 1450
  • Exported mods have auhor tag set to the Pylo username in case MCreator is synced
  • Added support for the block transparency with levels
  • Added JVM RAM selection
  • Cleaned up the code to improve the performance

MCreator 1.5.7 [1.8]

  • [Bugfix] Global variables cause errors when exporting the mod
  • [Bugfix] Fixed bug with close button missing on some frames
  • [Bugfix] Fixed some conditions causing recompilation errors
  • [Bugfix] Fixed bug with old texture namespaces not removing after exporting
  • [Bugfix] Fixed switching workspaces being buggy in some cases
  • [Bugfix] Fixed gun names not working
  • [Bugfix] Custom drops for plants now work in all cases
  • [Bugfix] Plant type is now saved and properly imported
  • [Bugfix] Fixed some minor bugs
  • [Bugfix] Block breakability setting is now saved
  • [Bugfix] Fixed the bug with zombie pigmen spawning around portals
  • [Bugfix] Portal didn't break if you removed one of the blocks
  • [Bugfix] Fixed typo in armor: leggings beeing called leggins
  • [Bugfix] MCreator got stuck on Loading block elements in some cases
  • [Bugfix] Fixed the bug with gradle console not scrolling sometimes
  • [Bugfix] Fixed problems with blocks with custom models crasing server
  • [Bugfix] Custom sounds don't work
  • Updated core to the Minecraft 1.8
  • Updated to Minecraft 1.8: recipe, creative tabs, fuel, achievement, global variables, command, events, conditions, global events, key bind, structure gen, basic GUI, overlay, biome, mob, fluid, item, food, tool, armor, gun, plant, block, dimension
  • Upadted exsisting block and item names to match new naming
  • MCreator now uses secure SSL connection when connecting to the Pylo servers to keep your data safe and private
  • Increased the size of the main window
  • Added support for textures to rotate in the way of placement for block creation
  • Improved a look of the gradle console a bit
  • Added new blocks/items from the Minecraft 1.8 to the list (by Minewolf20)
  • Enchanted the interface design a bit
  • Added support for block and item models for Minecraft 1.8 JSON model system
  • Improved code editor
  • Integrated Cubik Lite in MCreator
  • Improved the way MCreator is launched

MCreator 1.5.6 [1.7.10]

  • [Bugfix] Item events were duplicated once the mod was saved
  • [Bugfix] Fixed destroy block with drop event result - now it works
  • [Bugfix] Fixed some mob event issues
  • [Bugfix] Fixed add potion effect causing recompilation errors
  • [Bugfix] Fixed another case where missing cache.properties file could cause setup errors
  • [Bugfix] Fixed error with Minecraft test environment closing if importing old workspaces
  • [Bugfix] Fixed bug with old class files for var list and global events not being removed
  • Added set variable event support to the armor, item, food and tool
  • Reformated code to improve the performance of MCreator
  • Updated Minecraft Forge version to the latest recommended version - 1291
  • Added support for stacking events in groups
  • Now you don't need to type 3d model name when importing it - it is done automaticaly
  • Added support for mob model animations - head, arm and walking animations
  • Destroy block event supports defining of drop location
  • Improved step marking in mod creation menus
  • Removed some unused libraries to reduce the size and improve performance of MCreator
  • Custom mobs can now wear custom armor
  • Enchanted the interface design a bit
  • Added close warning in case you close MCreator while there is gradle task being executed in the background

MCreator 1.5.5 [1.7.10]

  • [Bugfix] In some cases, texture button grayed out and you were unable to add texture unless you restarted MCreator
  • [Bugfix] If you add more than one GUI, only one of them opens even if you request to open the others in event result
  • [Bugfix] Fixed bug with workspace switching sometimes not working
  • [Bugfix] Fixed the file cache.properties missing bug on the setup
  • [Bugfix] Fixed some small bugs
  • [Bugfix] Fixed website sync not working in some cases
  • Added support for the new Pylo servers
  • Changed interface to a brand new look
  • Improved Pylo servers sync
  • Added advanced image editor (by Minewolf20)
  • Added support for GIF import inside animation maker
  • Added support for animations with sizes from 16x16 to 512x512
  • Improved mod of the week display
  • Most of the windows are now displayed centered relative to the main window
  • Blocked user access to the sensitive areas of MCreator during setup to prevent troubles caused by this
  • Rebuilt MCreator in JDK 7 to natively support Java 7 (support for 5 and 6 is now dropped)

MCreator 1.5.4 [1.7.10]    

  • [Bugfix] Fixed bug with exported mods not workig - totaly changed exporting format and existed with the use of deprecated way of naming packages

MCreator 1.5.3 [1.7.10]    

  • [Bugfix] Set light value event was not working
  • [Bugfix] On bullet colides with player event on guns was not working in some cases
  • [Bugfix] Fixed some gradle cache problems that prevented MCreator from setting up
  • [Bugfix] Fixed bug that caused Minecraft to crash if you used your exported mod
  • [Bugfix] Blocks that were naturally generated sometimes crashed the game
  • [Bugfix] Some minor bugfixes
  • Added workspace back-up mechanism

MCreator 1.5.2 [1.7.10]    

  • [Bugfix] If you import workspace made in simple mode, your MCreator changes its mode
  • [Bugfix] Editing mods didn't work on Mac or Linux
  • [Bugfix] Blocks with custom models rotate in your direction when placed
  • Custom mob textures now support importing from MCskin3D and player skins by name
  • Integrated MCSkin3D so you don't need to download it anymore
  • Added extensions tab in the toolbar
  • Added Export workspace to Eclipse function
  • Improved code editor and moved it to standalone frame
  • Cleaned up basic.conf file from old and unused settings like MCP, ModLoader and some other deprecated parameters
  • Updated to Minecraft Forge 1230

MCreator 1.5.1 [1.7.10]    

  • [Bugfix] Fixed fluid bugs
  • [Bugfix] Fixed bug with ghost classes causing recompilations errors
  • [Bugfix] Mobs don't spawn naturally
  • [Bugfix] Fixed custom biomes being rare or not generating at all
  • [Bugfix] Fixed bug with custom items, food and guns not showing on the item lists
  • Implemented ingame overlay GUI creation
  • Added conditioned overlay support
  • Added todo list so you can define things you plan to make
  • Separated interface into multiple windows instead of overlaying things
  • Removed 3D preview from the texture maker to improve platform compatibility and to improve programs performance
  • Improved setup by removing "Cleaning old data" step
  • Decreased CPU usage
  • Refactored some parts of the code to reduce future bugs amount
  • Renamed new mod to the new element (to finaly finish all confusions about making mod or part of the mod)
  • Improved mod name checking and added number support in names of mods
  • Added new condition: dimension id condition
  • Changed workspace structure (importing old workspace will work anyway)
  • MCreator now works with any Java above (including) 6, even 64-bit Java is supported
  • Now you can define rareness of biome and select its category
  • Now you get warned if you don't select any ammo in gun creation
  • Windows now remember their locations on screen

MCreator 1.5.0 [1.7.10]    

  • [Bugfix] Fixed Minecraft test server crashing bug even if nothing was added
  • [Bugfix] Fixed AI tasks causing recompilation errors (you need to remake AI if updating workspace)
  • [Bugfix] Fixed consume inventory item event result causing recompilaiton errors (you need to remake this event result if updating workspace)
  • [Bugfix] Fixed food and gun smelting recipe causing recompilation errors
  • [Bugfix] Fixed comparator in recipes causing recompilation errors
  • [Bugfix] Fixed some bugs with events on mobs
  • [Bugfix] Armor items are now listed in recipe creation so you can add enchantments to them
  • [Bugfix] Fixed bug with crashing Minecraft when arrow shoot event was not caused by Player
  • [Bugfix] Fixed saving bug for mobs which caused events to duplicate in some cases
  • [Bugfix] Fixed SMP problems with armor and mobs; now armor doesn't crash server
  • [Bugfix] Fixed bugs with events on basic GUI when checking players inventory or manipulating with it
  • [Bugfix] Fixed NUM tokens on textfields used on i, j or k coordinate causing recompilation errors
  • [Bugfix] Fixed block bug which cause recompilation errors if you had particles and random update event selected on the same block
  • [Bugfix] Fixed some bugs related to the conditions
  • [Bugfix] Fixed bug with block event update tick not working
  • [Bugfix] A lot of minor bugfixes
  • Improved workspace managment
  • Improved Dropbox synchronization
  • Improved main interface of MCreator
  • Improved recompilation errors report dialog - now it lists problematics mods and adds option to safely remove them
  • Added import/export workspace progress dialog
  • Added EULA agreement window to the start server button
  • Implemented packet and channel handling (one step forward 100% SMP compatibility)
  • Moved resource importing from Resources tab into actual wizzards of mod types
  • Added simple mode BETA - when you switch MCreator to the simple mode, it removes all advanced stuff from its interface
  • Improved events on mobs
  • Made a lot of small improvements
  • Merged block and txblock into one mod type - block (txblocks from old workspaces will be automaticaly transfered into block modtype)
  • Added support for global variables
  • Implemented advanced token system for events and GUIs
  • Improved tokens, variables and other input fields in add event dialog
  • Added conditioned particle spawning for blocks based on logical global variable
  • Added 17 global events
  • Added new conditions for variables and condition has player in hand
  • Added Pylo account synchronization - when you sync your accounts you get two additional workspaces
  • Variables and tokens can be show in the GUI text field

MCreator 1.4.9 (1.4.6.1) [1.7.2]    
This update is the same as MCreator 1.4.6 [1.7.2] but with improved gradle console to fix the following bug:

  • [Bugfix] Fixed :compileJava or :sourceMainJava console stuck bug for 1.7.2

MCreator 1.4.8 (1.4.2.1) [1.6.4]    
This update is the same as MCreator 1.4.2 [1.6.4] but with changed MD5 hashes to fix:

  • [Bugfix] Fixed recompilation errors message besause of Mojang has changed MD5 hashes for minecraft_server.jar

MCreator 1.4.7 [1.7.10]

  • [Bugfix] Fixed :compileJava or :sourceMainJava console stuck bug
  • [Bugfix] Fixed bug with dimensions being dark all the time
  • [Bugfix] Increased the size of New mod window to fix design problems on Mac, some Linux desktops and Windows 8
  • [Bugfix] Fixed bug with blank textures when importing workspaces from different computers
  • [Bugfix] Fixed some small bugs
  • Updated to the Minecraft 1.7.10: recipes, dimensions, creative tabs, fuels, commands, achievements, fluids, structures, key bind, basic GUI, guns, tx blocks, plants, armor, mobs, food, tools, items
  • Updated bundled JDK to 1.7
  • Changed Minecraft Forge to the recommended build - 1180
  • Added dimension brightness settings
  • New mod form warns you if you make two mods with the same name
  • Importing 1.7.2 workspace results with being updated to 1.7.10

MCreator 1.4.6 [1.7.2]    

  • [Bugfix] Fixed very rare import workspace bug
  • [Bugfix] Changed render type normal to the normal type and circular to the circular in block render type selection
  • [Bugfix] Fixed some bugs with offline operation of MCreator, now it boots faster
  • [Bugfix] Fixed bug with editing custom drop for block
  • [Bugfix] Armor required all textures even if you disabled some parts
  • [Bugfix] Removed stair render type because it crashed Minecraft
  • [Bugfix] Fixed TX block, plant and fluid having wrong names in game
  • [Bugfix] Added missing acacia and dark oak plank and red sand
  • Changed the way MCreator is launched from EXE to avoid some AV false positives
  • Changed Minecraft Forge version to the recommended - 10.12.2.1121
  • Improved block texture selection
  • Added block 3d model importing help
  • Added back Minecraft test environment settings
  • File choosers now remember the last folder you were browsing
  • Item/Block animated texture maker
  • Removed some and added, even more, interface backgrounds
  • Removed last step in mod creation for all mod types because it was pointless
  • Now you can select enchantments that will be applied to the custom recipe or smelting
  • Improved design of some dialogs
  • Added new mob AI base: PigZombie
  • Added one click selection of textures and recipe blocks and items
  • TX Blocks now have side specific texture selection like normal blocks
  • New TX block types: TNT, Anvil, Button, Pressure plate, Cake, Carpet, Daylight detector, Dispenser, Dropper, Dragon egg, Fence, Fence gate, Hopper, Lever, Rail detector, Stairs
  • Added custom item renderer/model selection

MCreator 1.4.5 [1.7.2]    

  • [Bugfix] Fixed MCreator.exe - now it doesn't report missing MSVCP110.dll and other strange messages
  • [Bugfix] Fuel creation now works
  • [Bugfix] Fixed item.ItemName.name names in a test environment
  • [Bugfix] Fixed test environment cache problems - if you removed mod, it didn't work anymore
  • [Bugfix] Fixed help window size problems
  • Armor events
  • Custom 3D Techne models for block render type
  • Parts of armor can be disabled
  • Growapable plants
  • Added new item events: item in inventory tick, item in hand tick, on stopped using item
  • Added new gun events: when bullet hits ground, when bullet hits player, while bullet flying tick, when gun used
  • Gun infinite shoot mode
  • Improved cmd logging system
  • Added new event condition: is block at
  • Implemented recompilation error message
  • Added filter to the block/item selection tool
  • Added search form to the add event result
  • Improved block render type and size selection
  • Improved mod type selector, added tutorial finder
  • Added search bar to the mod list

MCreator 1.4.4 [1.7.2]    

  • [Bugfix] Fixed mod export duplication error
  • [Bugfix] Data IDs increased with each edit of mod
  • [Bugfix] Testing status of decompiled code bug was 100% removed
  • [Bugfix] Fixed some firewall problems
  • [Bugfix] Removed some deprecated stuff
  • [Bugfix] Gradle console recompiling in background bug fixed
  • [Bugfix] Fixed bug with no textures for block and for item
  • [Bugfix] Fixed texture importing bug
  • Added back selection of mods to export
  • Patched creation of to 1.7.2: command, key binding, achievement, structure generation, armor, item, events, tools, food, gun, plants, fluid, TX block, block, mob, biome, basic GUI, dimension
  • Added new biomes to the biome list
  • Changed IDs to match newly added blocks, items, biomes, etc.
  • Fixed MCreators toolbar to the top so it's always accessible
  • MCreator window icon in Windows 7 blinks after compiling is done
  • Added code outline generator to the code editor
  • Code editor now does some basic code error warnings and supports autocomplete function for Minecraft classes
  • Mod list was renamed to the My workspace
  • Added resource and source explorer and editor to my workspace window
  • Added Minecraft Forge proxy support
  • Improved gradle console and embedded it into the main window
  • Improved event result list
  • Almost all mod types are now SMP compatible
  • Changed forge version to the latest stable version - 1060
  • PATH and JAVA_HOME variable integration - no need to set them or even to have JDK as it comes with MCreator
  • Made rewrite of EXE launcher
  • Added google analytics code into MCreator to anonymously track user activity
  • Block texture selection now supports add to all
  • Added workspace sync with Dropbox
  • Improved design of MCreators menu
  • MCreator has test Minecraft client and server environment again
  • Improved interface of New mod wizard

MCreator 1.4.3 [1.7.2] ALPHA    

  • [Bugfix] Fixed recipe edit mod bug
  • [Bugfix] Fixed fuel edit mod bug
  • [Bugfix] Fixed tab edit bug
  • [Bugfix] Fixed bug with ores not spawning in Nether
  • [Bugfix] Fixed mcskin3d typo (previously mcskind3d)
  • MCreator now supports gradle system
  • Added console output window
  • Changed texture paths to support gradle
  • Changed the way of exporting/running mods
  • Changed setup procedure to support gradle
  • Patched creation of to 1.7.2: recipe, fuel, tab
  • Added the support for language resource files instead of LanguageRegistry
  • Changed block and item names to the 1.7.2 naming system, changed metadata system (thanks to Minewolf20)
  • Mac version of MCreator (BETA)
  • Linux version of MCreator (ALPHA)

MCreator 1.4.2 [1.6.4]    

  • [Bugfix] Sometimes, GUI element alignment isn't working if you resize Minecraft window
  • [Bugfix] Testing status of decompiled files bug has been removed for 99% of cases
  • [Bugfix] Fixed achievement bug with metadata problems
  • [Bugfix] Tabs were not editable
  • [Bugfix] Mob spawn eggs now work
  • [Bugfix] Updated the sound effect names (mob sound now work)
  • [Bugfix] Mob AI editing was buggy
  • [Bugfix] Fixed some mob AI bugs
  • Mob AI tasks window is now centered
  • Added JDK to the installation bundle and add auto PATH configuration
  • Food animation drink or eat
  • Basic GUI now supports arrow buttons
  • Basic GUI background image selection (thanks to hacheipe399)
  • Basic GUI importing custom images (imported the same way as for mob
  • Changed text of some buttons to gain simplicity
  • Some small performance improvements
  • Support for exporting/importing workspace
  • MCreator now supports working on up to 3 different projects and switching between them with one single click
  • Improved tools menu and separated it into sections
  • Main menu interface has been improved, added popular mod widget
  • Added changelog to the update available message
  • Spawn mob event now supports selection of mob by ID or by name of custom mob
  • Mob AI task priority support
  • Added help interface to the Mob AI task window
  • Added some new AI tasks: tend to go in house, act aggressively against, open doors, close doors

MCreator 1.4.1 [1.6.4]    

  • [Bugfix] Fixed some small bugs
  • [Bugfix] Fixed recompilation errors related to events for items
  • [Bugfix] Schematics, GUIs, key bindings were on list of blocks
  • [Bugfix] Mod error detection was not working
  • [Bugfix] Food potion effects were not working
  • [Bugfix] Block/item textures were M instead of mod icons in some cases
  • [Bugfix] Stairs in recipes were not working
  • Updated Minecraft Forge to 965 to fix decompilation bug
  • Minecraft Forge file server down fixed with manual download in this case
  • Mod editing in GUI - added recipe, command, fluid, structure, plant, tab, achievement, basic GUI, tool, item, food, gun, TX block, armor, biome, dimension, mob, block
  • Installer will ask you to keep your mods when updating minor change versions
  • Recipes support removing items from grid
  • Improved recipe image exporting
  • Improved the interface of basic GUI creation
  • New block creation auto alpha check if changed size
  • Improved event interface of block and TX block creation
  • Improved block events - now all events support all results
  • Food nutritional value can be negative
  • Custom armor textures importing

MCreator 1.4.0 [1.6.4]    

  • [Bugfix] NotEnoughItems was not installing
  • [Bugfix] Testing status of decompiled files bug
  • Changed MCreators forge to 953
  • Updated NEI and CCC
  • Made setup wizard for MCreator
  • Mod editing in GUI - added Key Bind

MCreator 1.3.9 [1.6.4]    

  • [Bugfix] Events are not working at all
  • [Bugfix] Dimension form validating was not working
  • [Bugfix] Event conditions are now working
  • Added new conditions: is day/night, weather conditions, block/world conditions, has in inventory condition, random possibility
  • Mod editing in GUI - currently only fuel

MCreator 1.3.8 [1.6.4]    

  • [Bugfix] Clicking Enter key on MCreator startup closed the program
  • If you select so, item will stay in crafting grid
  • Not Enough Items implementation in MCreator
  • New keybinding with cases creation
  • Basic GUI label colors
  • Basic GUI adding new item icons
  • Basic GUI adding new text input fields
  • Tooltips on popup toolbars
  • Basic GUI interface improved - added remove and move button

MCreator 1.3.7 [1.6.4]    

  • [Bugfix] Dimension creation is not working
  • [Bugfix] Command creation sometimes isn't working

MCreator 1.3.6 [1.6.4]    

  • [Bugfix] Dimension schematic importing isn't working if schematic file name contains anything else than EN alphabet chars
  • [Bugfix] Mob always attacks with 2 heart damage
  • [Bugfix] If you made a boss with custom name, you got recompilation errors
  • [Bugfix] Selecting item to stay in crafting grid isn't working
  • Updated MCreator to Minecraft 1.6.4
  • Added blocks and items from 1.6.2 to recipe list

MCreator 1.3.5 [1.6.2]    

  • [Bugfix] Mob AI base (ex. Creeper) is now working without glitches
  • [Bugfix] FIxed some AI task problems
  • [Bugfix] Mob health is always 20
  • [Bugfix] Texture igniter fire texture bug
  • [Bugfix] Underground structure crashes Minecraft sometimes
  • Added skeleton to AI base list
  • Ported to the newest version of Forge
  • Setting mob XP drop amount
  • Custom mobs armor and held items
  • Mob rare drop setting
  • Mobs can now be BOSSES!
  • New event results: Add potion effect
  • Custom structures in custom dimensions
  • Mobs can now be water mobs
  • Added a lot of new mob AI bases
  • Dimension generation based on end

MCreator 1.3.4 [1.6.2]    

  • [Bugfix] All biomes have same ids
  • [Bugfix] Open crafting GUI event now works
  • [Bugfix] Execute command event now works
  • On mob right-clicked event
  • Open inventory event
  • Creation of flying mobs
  • Tools now have events
  • New event results: toggle downfall, destroy block with drop, add item to inventory, open inventory GUI, change game mode
  • Commands have a lot of new events
  • Removed JDK from MCreator and decreased size to 20MB
  • Basic GUI creation

MCreator 1.3.3 [1.6.2]    

  • [Bugfix] If you made new tab new item was not working
  • [Bugfix] Downloading other files fix
  • [Bugfix] Custom mobs are pretty static in Minecraft 1.6.2
  • [Bugfix] Techne model import brings errors
  • Selection of mob behavioral characteristics (passive or mob)

MCreator 1.3.2 [1.6.2]    

  • [Bugfix] Selecting biome of mob to spawn causes errors
  • [Bugfix] You can export mod without name anymore
  • [Bugfix] In custom nether dimensions nether fortresses spawn
  • [Bugfix] There are nether ores in dimensions
  • [Bugfix] All dimensions look same
  • [Bugfix] Removed JDK missing error message
  • [Bugfix] Biome floor and ground block colors were switched
  • [Bugfix] Deleting mods isn't always working
  • Particles in blocks
  • Schematic file support
  • Place schematic event
  • Schematics for custom trees in biomes
  • Selection of ores for Nether like dimension
  • Dimension portal custom sound and particle
  • Custom mobs spawn in dungeon if selected
  • Mod spawn defining for custom biomes
  • Structure generation made out of schematics
  • Some new help screens in help window and fixed some spelling mistakes (thanks to MastaTwyst)
  • Added tools menu back for all of the people who miss it
  • Support for entities in schematic import
  • Bonemeal will now spawn custom plants
  • Custom item spawning in chests selection
  • Custom item can now be rare drop of grass
  • Schematic spawning biome restriction
  • Entity AI dialog improved
  • Improved add event window

MCreator 1.3.1 [1.6.2]    

  • [Bugfix] MCskin3D texture import isn't working (added message to guide you)
  • [Bugfix] Plant wasn't visible in Minecraft when created
  • [Bugfix] Tools textures doesn't work
  • [Bugfix] Decompilation testing decompiled code fix
  • [Bugfix] Some events on items weren't working
  • [Bugfix] Event window sometimes jumped out of screen
  • [Bugfix] Fixed two mob AI tasks so they don't cause recompilation errors
  • Improved basic.conf file
  • Armor design tool to make armor creation easier
  • Armor creation is now easier - armor texture tool
  • Added support for forge 789
  • Food events - on crafted and on eaten
  • New armor maker textures (thanks to Minewolf20)
  • New event results: clear inventory, consume item in inventory
  • Improved mob texture preview (texture is resized)
  • Gun and bullet textures in image maker (thanks to Minewolf20)
  • Adding new guns
  • You get informed if forge file server is down

MCreator 1.3 ALPHA [1.6.2]    

  • [Bugfix] MCreator main window now drags without jumping
  • Update MCreator to Minecraft 1.6.2
  • Dimension igniter custom name
  • New MCskin3D support
  • New textures for some blocks (thanks to Minewolf20)
  • Improved setup - check wiki
  • New Minecraft resource system support
  • MCreator mods are now compatible with each other
  • New textures for image maker (thanks to MastaTwyst)

MCreator 1.2.9 [1.5.2]    

  • [Bugfix] Dimensions and fluids need recipe selection
  • [Bugfix] [Bugfix] Sometimes stone is dropped instead of custom item
  • [Bugfix] You can't select mob to spawn in custom biome
  • [Bugfix] Some small bugfixes
  • If you made new dimension and then block, top texture of block is item instead of block

MCreator 1.2.8 [1.5.2]

  • [Bugfix] Mod appears on list after you make another one
  • [Bugfix] Minecraft version in mod zip info file is wrong
  • [Bugfix] Some glitch and small bug fixes
  • Start techne in tools menu
  • Adding new dimensions

MCreator 1.2.7 [1.5.2]    

  • [Bugfix] Exporting isn't working
  • [Bugfix] Java JDK version error message
  • [Bugfix] Version ID is wrong
  • [Bugfix] Sometimes block was impossible to place
  • All mods in one file
  • Better mod exporting
  • mcmod.info forge file support
  • You can select which mods do you want to export
  • Custom biome air, grass, foliage and water colors
  • Switch dimension event
  • Teleport event
  • Event conditions support added (BETA)

MCreator 1.2.6 [1.5.2]    

  • [Bugfix] Some mob models don't work
  • [Bugfix] Pylo account login is not working
  • [Bugfix] Setting sometimes weren't working
  • [Bugfix] Some blocks were not working
  • Adding new fluids
  • Reduced messages amount
  • Mob infinite ID's
  • Mob AI bases - mob can act like the creeper, enderman, pig (you can ride it) ...
  • Flower custom drop item and amount
  • Disabled exporting the mod that has errors
  • New textures for some blocks/items
  • Improved code editor

MCreator 1.2.5 [1.5.2]    

  • [Bugfix] SCALA files not found
  • [Bugfix] Biome creation isn't working
  • [Bugfix] Path wasn't configuring automatically - now it is
  • [Bugfix] Fixed some small bugs
  • Pylo account sync
  • You do not need to run install.cmd anymore - it's done automatically
  • Simplified MCreator installation
  • Added Can not find client bins error guide
  • Error logging to database
  • Wiki reference in help window
  • Added some massage tips
  • Added Import external texture button to right toolbar
  • Mob spawn biome selection from list
  • Mob name labels added

MCreator 1.2.4  BETA [1.5.2]

  • [Bugfix] Could not connect to server error
  • [Bugfix] MCreator didn't run set path variable automatically
  • New main page of MCreator with news and screenshots
  • Recipe image maker was added
  • Recipe image exporting was added to mod creating interface
  • MCreator test environment Minecraft is now green colored to make easier to spot it
  • Names of mobs
  • Manual texture import

MCreator 1.2.3 [1.5.1]    

  • [Bugfix] Tools bug fixed
  • Recompiling now runs in background to make mod production faster
  • New update notification system
  • Start server has been added to test your mods on server
  • Custom creative inventory tabs
  • Better event support on the wiki
  • More events

MCreator 1.2.2 [1.5.1]    

  • [Bugfix] Exporting mods sometimes isn't working
  • [Bugfix] If you used Special or Multi Tool, your mod caused black screen in real Minecraft
  • User permissions check to avoid file access problems
  • Automatic PATH configuration

MCreator 1.2.1 [1.5.1]    

  • [Bugfix] Recipe bugs (items don't show up, id errors, ...)
  • [Bugfix] Exported mods with custom textures don't work
  • [Bugfix] Shovel creation isn't working
  • [Bugfix] Some of the tools give errors
  • [Bugfix] You need to restart MCreator to see mods on recipe list
  • [Bugfix] Block gravity isn't working
  • [Bugfix] TX Block and Plant can't be created
  • A lot of new TX options
  • New items/block were added
  • New textures in image maker
  • New textures for metadata blocks and items

MCreator 1.2 [1.5]    

  • [Bugfix] Textures now aren't in grid maps
  • [Bugfix] Removal of block name
  • [Bugfix] Removal of required update setting of block
  • [Bugfix] Removal of block gravity
  • [Bugfix] Export isn't working
  • [Bugfix] ID problems with blocks and items
  • [Bugfix] Problems in image maker
  • [Bugfix] Items in recipes now work properly
  • [Bugfix] Textures should now work properly
  • [Bugfix] Some small bugs
  • New icon for new fuel
  • Forge texture preloading
  • Shapeless recipes
  • New server commands adding
  • Strike lightning event
  • Chat parameters and tokens

MCreator 1.1.9[1.4.7]    

  • [Bugfix] Textures are sometimes taken from terrain.png instead of sprite map
  • Minecraft forge will be now downloaded directly on MCreator setup

MCreator 1.1.8[1.4.7]    

  • [Bugfix] Food has stack size bug
  • [Bugfix] Block button wrong name in recipe
  • [Bugfix] When you create a sword under item and then choose combat the sword has unlimited use
  • [Bugfix] Item events bug fix
  • [Bugfix] When creating a hoe in tool the how doesn't want to make the dirt farmable
  • [Bugfix] Armor bug with stack size variable
  • [Bugfix] Sword doesn't have block effect
  • [Bugfix] Sword is in tools creative table instead of combat
  • Image maker grid map selector tells you what you had selected
  • Armor custom damage and enchantability settings
  • Tools enchantable and extend existing ones
  • Block breaking tool selection and minimal harvest level of tool
  • Forge registration of tool harvest levels
  • New furnace fuels

MCreator 1.1.7[1.4.6]    

  • [Bugfix] Armor is buggy
  • [Bugfix] Problems with java.util.Random imports
  • Comparison of tools values to existing ones
  • Help support

MCreator 1.1.6[1.4.6]    

  • [Bugfix] Java imports bug
  • [Bugfix] Items/Block ID problems
  • More settings
  • Improved loading of program
  • Mobs custom models

MCreator 1.1.5 BETA[1.4.6]     

  • 1.4.6 compatible (still not 100%)
  • [Bugfix] Armor texture export bug
  • [Bugfix] MCskin 3D sometimes doesn't start because it doesn't install
  • [Bugfix] Settings don't open
  • [Bugfix] When MCreator is set up you get message that MCreator hasn't closed properly
  • Plain armor texture for the first layer

MCreator 1.1.4 [1.4.5]    

  • [Bugfix] Biomes error if custom trees were not selected
  • [Bugfix] Grid map new texture override if no restart of MCreator was made bug fixed
  • [Bugfix] Error with exporting mods
  • [Bugfix] Bugfix with startup
  • Added mob support
  • MCskin 3D implementation
  • Better mod creation
  • Startup of program is 500% faster
  • If mod with the same name already exists, MCreator warns you
  • MCreator settings
  • Two toolbars - one on left and one on right side
  • Tools menu moved to toolbar

MCreator 1.1.3 [1.4.5]    

  • [Bugfix] Code errors
  • [Bugfix] Problem with loading screen stuck at Pylo
  • [Bugfix] MCreator is not 64bit compatible
  • [Bugfix] Custom textures seem to be pink or transparent
  • [Bugfix] Sometimes export doesn't work
  • [Bugfix] Block and item icons in mods list are not proper ones
  • [Bugfix] Tab error when selecting decorative tab
  • MCP download link in window drag mcp here
  • Minecraft server proper version download
  • MCreator now has 64bit support, but 3D preview doesn't work in this mode
  • New blocks from Minecraft 1.4.2 update (anvil, skull, wooden button, beacon) and items (carrot, potato, ...)
  • New MCreator backgrounds
  • Terrain creator
  • Infinite sprite indexes list
  • Some improvements
  • New toolbar with refresh, show console and donate button
  • Output of MCP tools is visible in side toolbar

MCreator 1.1.2 [1.4.4]    

  • [Bugfix] Furnace bug fix
  • [Bugfix] Tool durability bug fix
  • [Bugfix] Adding new armor bug fix with errors when recompiling
  • [Bugfix] Furnace bug fix
  • [Bugfix] Tool durability bug fix
  • More items in recipes
  • Metadata recipes
  • Adding new achievement
  • New look of sidebar
  • New fluid making
  • Added new events to items
  • Even more recipe items (potions)
  • More items in recipes
  • Metadata recipes

MCreator 1.1.1 [1.4.2]    

  • [Bugfix] Code writing fix - every mod makes only one class file
  • [Bugfix] Tool bug fixes
  • [Bugfix] Durability big fix is done. Tools now have durability
  • [Bugfix] Armor bug fixes (no more code errors, armor images packs with mod)
  • Adding new achievement
  • New look of sidebar
  • New fluid making
  • Added new events to items
  • Even more recipe items (potions)
  • Working on mod merging in projects, compatible with Minecraft Forge
  • Made some plans for Minecraft 1.4 Mod API
  • Researches for mobs are done - coding now
  • Added hoe in new tool
  • New image maker has new button: Use for armor
  • Made plans on Projects list and exporting mods as projects

MCreator 1.0 [1.3.2]    

  • [Bugfix] Some small bugfixes
  • MCreator ModLoader armor support
  • Armor texture bug fix
  • Recipe bug fixes
  • TX Block
  • Image maker
  • Editing of mod code
  • New tools
  • Use button

MCreator 0.5 [1.2.5]    

  • [Bugfix] Some small bugfixes
  • [Bugfix] Recipe bug fixes
  • New tool making
  • New food making
  • New armor making
  • Exporting and publishing
  • Better recipe making
  • Idea for image maker
  • Terrain selector improvements

MCreator 0.2 [1.2.3]    

  • [Bugfix] Some small bugfixes
  • New item making
  • Deleting and packing mods
  • Some tools
  • MCP implementation
  • Support for ModLoader

MCreator DE 0.1 [1.1]    

  • New block making
  • Idea of using ModLoader - not implemented yet
  • Exporting and recompiling
  • Main menu