Mob damage problem: dmg ignore armor

Started by Derrax1st on

Topic category: Help with Minecraft modding (Java Edition)

Joined Jan 2020
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Mob damage problem: dmg ignore armor

Hi!

I made mob with: 1 strenght and in procedure add:

 

When Player collides with this entity

I

I   Deal 5 damage to provided entity

 

If i think correct 2 dmg is 1 heart, so my mob deal 5 dmg=2,5 hearts. But what with strenght? How it affect on damage?

 

2nd question like in topic: how make damage addicted (is that good Word?) to armor? 

Joined Jan 2020
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In living entity Al tasks…
Tue, 01/07/2020 - 09:31

In living entity Al tasks/goals builder i have:

 

Al task/goals list

Break doors 

Attack target (make mob agresive) 

Attack on melee with speed 0.8

Attack in sight only (YES) nearby only (YES) of type EntityPlayer + EntityPlayerMP 

Follow same mobs with speed 0.8 with max range 10 and follow area 10

Wander around (enable walking) with speed factor 0.8

Look around 

Swim when in water 

 

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Ok, 1st problem solved. …
Tue, 01/07/2020 - 11:36

Ok, 1st problem solved. 

B3hacior must be MOB not CREATURE and have to not add colision dmg = attack based on strenght and attack speed. Damage is reduced by armor but still armor power is avoid.