Started by
_Cr1ssG4m3r_
on
Topic category: User side tutorials
What can I do so that the custom model of a mob, which is neither a biped nor a zombie, has an item in its hand?
Topic category: User side tutorials
What can I do so that the custom model of a mob, which is neither a biped nor a zombie, has an item in its hand?
Covered many times on this website. You need to define item renderer for your model in the code manually.
How do i do it? I don't know about programming
Without programming, this is currently not possible as it would require us to have 3D modeler in MCreator to define positions in 3D which is out of scope at the moment.
Okay, I'll wait for some update