Started by
ImNotUnintelligent
on
Topic category: Troubleshooting, bugs, and solutions
I created a block that switches the players dimension on clicked but when I switch it spawns the player super far underground or super high in the air...
I'm just switching the dimension on right clicked, so its pretty simple. I originally wanted to give the player slow falling and spawn them super high in the air, but soon realized that this is 1.12 :P.
So here is the portal block:
if you want slow falling you can use the set player in cobweb for one tick procedure and that can act as slow falling
Ohhh... Thank you soooo much thats very helpful...
I have the same problem and setting the "move entity" to somewhere up in the sky doesn't seem to work :(
I wanted to set the player spawn height to y+200 then slow fall down.
I'm now using this instead of the move entity to dimension procedure
/execute as @p in modname:my_dim run tp 0 200 0