Started by
Tucson
on
Topic category: Advanced modding
I am working on a custom biome that requires for some more detailed terrain than the MCreator Workspace ((appears)) to be able to do. For example, I want the terrain to have many small pools of shallow water with a floor of sand/block. I also would like the predominant surface block (grass) to have large, scattered patches of a different surface block (gravel); all of these naturally spawning.
I'm new to modding and I want to know if I can do this with the MCreator modding toolkit.
Thanks much.
Commenting because I want to know to lol\
You can make a structure that spawns in your biome to generate those effects.
;)
there is a feature file for all the vanilla features.