Started by
dragonnight1221
on
Topic category: Troubleshooting, bugs, and solutions
I'm trying to make an aggressive dragon-zombie mob, but anytime I use the "Attack on Melee" block the mob crashes the game when it's about to attack the player. When I remove said block, it still pursues the player but it does not attack. Its attack damage is also set to 2 if that dose anything. Any idea?
it uses the biped model too.
Crash report:
Is it set to mob behaviour? I know that if set to "creature" and the rules say attack, it will crash
It is set to mob and I did some looking it’s a bug I got the newer snapshot of the mcreator and it works