Started by
Kemuri Senpai
on
Topic category: Help with Minecraft modding (Java Edition)
I have a procedure that increments a variable every time I die; it has a trigger on "Player respawns";
It works correct in a singleplayer mode, but do not activates on a multiplayer server, so may it be, that I need another trigger or is that only possible in singleplayer? Thx in forward
Many mods don’t work on servers because the server itself does not have the mod installed.
Yes I know; for example you can't place blocks by mods, because you do not send the right event; I noticed, every trigger/action that needs the "world" dependence does not work on a server; mostly sad about it is that "player respawns" / "entity dies" actually needs the "world" dependence