Some problems with fluids

Published by Fredzik on
Issue description

Hi!

I'm making a mod about a desert dimension and decided to make a quicksand fluid. There are 3 problems:

- flowing fluid texture is oversized,

- viscosity is not working (I can't control fluid flowing speed),

- I think there should be an option to disable fluid particles (in my case there are water/bubble particles, because it's "water" fluid type. It looks very strange with quicksand :/)

Here's link to my workspace (cuz it's bigger than 10mb):https://www.mediafire.com/file/ujjtpg3xk2n2r8e/the_burning_sands.zip/file

Here's a screenshot showing the first of the problems:

Oversized texture

Issue comments

Physics can't be controlled as this was not patched in Forge yet.

I guess stretched texture is due to using the same texture for still and flowing. Flowing should be a separate texture.

Ok, thanks! What about the particles? I think it's dependent on fluid type... But I want to remove these bubbles spawning while colliding with my fluid... I don't think it's possible :/

Yes it depends on fluid type. Fluids atm are a bit limited, we will see what future will give if more features get patches.