Topic category: Help with MCreator software
Its been an extremely long time since ive gotten into the modding scene, and my pc is dead so dont expect me to make anything quite yet, but since I've been looking at all the super good updates MCreator has had since i gave up on it a few years ago, the one thing that really concerns me is how custom structures are limited to 32x32x32 blocks in size. Thats not nearly enough for some of the planned structures for my mod, so I've found a possible solution:
https://www.google.com/amp/www.9minecraft.net/tool-kit-mod/amp/
This mod basically extends the maximum structure block size to 500+ blocks, which is a gift from the gods, but I'm afraid that this wouldn't work with MCreator. I dont know if you can use other mods (specifically this one) while testing your mod in MCreator.
If you cant I'd imagine youd have to export your mod and save the structure with the structure block mod in normal modded minecraft, then upload that big structure file onto MCreator. However i dont know if by doing that the custom blocks get corrupted and/or disappear since you didnt save the structure in MCreator's test engine version of Minecraft, but maybe it would work since the blocks still have the same ID at the end?
What do you guys think? Since my pc is currently dead does anyone wanna volunteer and test this idea and see if it works?
I am not certain but I don't think you can.
However, there is a solution to the 32x32x32 block limit on structures. If you are interested here is how:
Save your second half of the model (or whatever other part)
Load it into Mcreator
Make a new block
On that block have an event on "when redstone active"
Set the event to spawn structure x where x equals the name of your structure
Go back onto Minecraft
Go onto the first part of your structure
on an edge of your first part where if you added your structure it would line up:
Place your custom block
Place a sticky piston 2 blocks away from your custom block
place a redstone block in front and on top of it.
Save your first structure
Now when you spawn the structure it will cause the piston to activate and spawn the second part.
Sorry that my instructions aren't clear. I might make a video
Thanks,
Mason
I just tried it out, it actually works!