How do you make a crop?

Started by Joshuya1 on

Topic category: Help with Minecraft modding (Java Edition)

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How do you make a crop?

Hey all, I am been following a tutorial by 'NorthWestTrees Gaming' about making a new crop. I made the textures for the seeds and the different crop stages, however I am stuck with making the JSON files. Is there something in Mcreator you can use to make these or an external program? or can someone please point me to an indepth guide that will help. I am thankful in advance.

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  I released my project…
Fri, 07/17/2020 - 13:17

 

I released my project. This can inspire you.

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what do you need with the…
Sun, 07/19/2020 - 07:28

what do you need with the json files? I've never had to make those for my crops

 

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He mentioned using JSON…
Tue, 07/21/2020 - 22:19

He mentioned using JSON files for growth. I will try it without using JSON files.

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When I get home I can make…
Wed, 07/22/2020 - 01:29

When I get home I can make up a workspace for what I use for my crops and post it for you, going to be a few hours.

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Hey man, I stripped down my…
Wed, 07/22/2020 - 06:00

Hey man, I stripped down my soul plant, if you wanna look at it to see stuff.. It has the bonemeal part too but only for half of the plant blocks, didn't want people to grow it all the way, plus the seed drop..

http://www.mediafire.com/file/oowrnskolc9tac3/plantwithseedsworkspace.zip/file

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1.15.2 and Mcreator 2020.3..
Wed, 07/22/2020 - 06:01

1.15.2 and Mcreator 2020.3..

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i think most people do crops…
Wed, 07/22/2020 - 06:11

i think most people do crops using Cross texture + basic model block, you doing a 3D crop?

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I know a way. First in my…
Tue, 08/04/2020 - 16:29

I know a way. First in my example I will write down it will be three stages. First create three plant elements that look similar then on the plant settings enable tick randomly then you need to create a procedure that uses a randomizer and remove the block at x y z and place block ( the block placed will be the second stage of the crop ) at x y z.  Open the first plant element and go to triggers and on tick update put the procedure I mentioned. Then open the second plant element and enable tick randomly then create the procedure which is a randomizer then remove block at x y z and place block ( the block placed will be the finale stage of the crop ) at x y z and open the second plant element and go to triggers and on tick update put the procedure I just mentioned and done!