Started by
lt.wret
on
Topic category: Help with MCreator software
I have a block that is placed by a structure (that was made using structure block) when a global variable is changed the block removes itself.
This worked until the latest update where the blocks appear to not update tick, when you right click them this also removes them using the same code as the update tick (a temporary work around)
If you can tell me whats wrong or if you can think of a work around this would be greatly appreciated :)
Using 2020.3 (hesitant to update because it broke aload of features last time)
Oh and the global variable is definetly changed because a load of other blocks & entities that use it work perfectly
You need to activate random tick. Press on the "?" there.
On Block creating/editing
Thankyou I will try this now :)
btw it works :)
is there a way to speed it up without changing random tick speed of your world?
No, this limit is there to prevent lag due to all blocks naturally ticking.