Started by
Ello.-'_@
on
Topic category: Help with Minecraft modding (Java Edition)
Ok so, I saw that they added enchantments, I was Really excited, until I realized it did nothing, how do I make it have fire aspect, but with poison?
Topic category: Help with Minecraft modding (Java Edition)
Ok so, I saw that they added enchantments, I was Really excited, until I realized it did nothing, how do I make it have fire aspect, but with poison?
What do you mean it did nothing? You can create your own enchantments now that do whatever you want using procedures. You have to understand the main building block of MCreator, procedures, to understand how to make these elements. You'll use procedures to check if the player has the enchantment applied on their item, then do whatever you want according to that. So for a fire aspect type, you'd do something like "if item in main hand of player has enchantment (custom enchantment), do apply fire to target entity", and place that in something like "on entity attacked.
I mean like, when I add the enchantments there is no procedure to add to it. So how do I add procedures?
And I can't find the blocks all I can find is, If Do, Item in main hand of event/target entity
Can you show me?
I would help but I can't figure out how the enchantments work.
Something like this: https://gyazo.com/984b75d29798bb0367a4c5620443d62b
Ok, Thanks. I will try that.
Foe Weapons :
https://www.youtube.com/watch?v=Agikj8GbCbQ
For Armor:
https://www.youtube.com/watch?v=0gzXuL0GkfY
Foe Weapons :
https://www.youtube.com/watch?v=Agikj8GbCbQ
For Armor:
https://www.youtube.com/watch?v=0gzXuL0GkfY
Foe Weapons :
https://www.youtube.com/watch?v=Agikj8GbCbQ
For Armor:
https://www.youtube.com/watch?v=0gzXuL0GkfY