Started by
Cedric Azevedo
on
Topic category: Help with Minecraft modding (Java Edition)
Hello everyone, I was developing an item to store in your NBT data the numerical ID of the current dimension to teleport the player there later, but no matter what I do, the player is always sent to Overworld. Does anyone know about this?
did you change the switch dimension to something other then surface / overworld?
yes.
I specified each dimension. If the saved dimension id = 0, overworld, if = 1, end, if = -1, nether.
But when I want to teleport the player to the saved dimension, he will always go to the overworld.
thats just like a teleporter but with dimensions, so if your using blocks expect it to be a lot LOT of blocks
I didn't understand what you meant, but regardless of the destination's coordinates, I just want the player to go to the correct dimension.
you need to save the players coordinates, watch this and copy it, if it doesn't work tweek it abit
https://www.youtube.com/watch?v=CFvBRPGILZs&list=LLe9bVRXDCZGxcq1wbhv8K…