Started by
DaanMC
on
Topic category: Troubleshooting, bugs, and solutions
Hello, I'm having trouble getting my custom GUI to open using the "open screen for [event/target entity] ..." procedure block. The GUI has an inventory that is bound to an item, and it does open when I right-click while holding that item, but I can't seem to open that GUI in any other ways. Does anyone know what I am doing wrong? I've spent many hours trying to get this working so any help would be greatly appreciated!
Edit: Seems to be a bug, can't get a single GUI to open using the procedure block. happening on release 2020.4 as well as on 2020.5 EAP 43719.
Edited by DaanMC on Fri, 11/06/2020 - 09:27
Can this be moved to "Bugs and sulutions"? I can't delete this post but I don't want to post a duplicate..
Probably related to https://mcreator.net/forum/67753/condition-dependent-fishing-loot, but here the problem is reported for entities and the user confirms items work.
Please open a bug report on GitHub asap, so we can sort this out before the full 2020.5 release.
Could be this (from linked topic):
I'm having a similar issue - I'm attempting to make a GUI that opens when you click on an entity, however, my GUI is not appearing as an option in the drop-down menu in the "Open screen" block. Thanks.
^ Fixed ^