Started by
Bananas
on
Topic category: Help with Minecraft modding (Java Edition)
Hello,
I've got another stupid amateur problem. I want to make key binding that applies a potion effect on player if they are wearing specific armor. So on the key pressed trigger I made a procedure:
If is item in armor slot 1 of source entity MyCustomChestplate,
deal 1 damage to source entity
deal 1 damage to provided itemstack
add effect... to source entity.
I also tried to replace the source entity with event/target entity, but it has got missing dependencies for the binding.
I'll be glad for help.
Add key binding and use if statement to check if proper armor is worn
That's what I do, or not? The procedure I use in key binding is up.
is there a way to do this if you have a specific achievement? I tried and I failed terribly.
So why isn't my key binding procedure compatible?
The chestplate slot is slot 2
Yeah, I already fixed it. But it still doesn't work.
So it doesn't look like I'll get any other replies.
"Add key binding and use if statement to check if proper armor is worn" how do I do this?