Started by
TFAU
on
Topic category: Help with Minecraft modding (Java Edition)
im working on a potion procedure and it only works on one entity and a time because of the global number, how can i redo this to work on multiple entities at once
Nbt tags instead of global variables
also whenever i make an advancement using "if item damaged between 0 and (whatever the default is) it gives you the advancement whenever i damage any custom item
and is there a way to check if a player is facing down because if you do the usual "if get direction of entity = down do..." nothing happens and it will never say your facing down in the ingame f3 menu which is probably why
i figure out the direction issue but i still need help with the advancement issue, is it just a bug or am i dumb lol