Started by
suryc99
on
Topic category: Help with Minecraft modding (Java Edition)
Hi,
This is what I am picturing: I make a gun type. Then, I set so that when it is shot, the gun is removed from the inventory and the gun's texture is shot, like a snowball. Next, the bullet bounces for a few times before coming to a complete stop, where it is delayed for a few seconds before exploding. The explosion should not cause any damage to the surrounding area. However, it damages entities within a few blocks. How would I do this?
I don't think you can make bouncing bullets but you can nerf the power of the explosion. That also because the radius of the explosion damages mobs more than blocks.
Also I don't think you can do delays
Ok, thanks.
You can make it when it hits the ground, it summons primedtnt
how
once the projectile hits an entity/block make it despawn said projectile and summon primed tnt with spawn at x y z living entity: EntityTNTPrimed. Hope this helps :)