Started by
Ayescrem
on
Topic category: Help with Minecraft modding (Java Edition)
Creating a Fire based armor set and i was wondering if there was a way to light an entity on fire if it hits the wearer of the armor.
If there is could you walk me through adding it to my armor set.
Create a procedure using "entity attacked" as the global trigger. Then check to see if the "event/target entity" is wearing your armor and if it is, set the "source entity" on fire for the desired duration.
"Then check to see if the "event/target entity" is wearing your armor and if it is, set the "source entity" on fire for the desired duration." I cant find the event/target entity and the 'source entity'
i am currently using and old version so i can mod 1.12.2 that may cause the information to be different is there still a way or am i missing something obvious.
That might be a problem, I’ll have to check it tomorrow.
To this day he is still checking it tomorrow
What you need to do. is create a Procedure. Then Make it so it checks the armor set. then have an "if do" and have it for the global trigger to be "entity is attacked" then do "set event/target entity on fire for <>"
What i did was
If: Has "Source Entity" Active potion "blazing"
do: Set "Event/Target Entity" on fire for <5> seconds
You can get the "Source Entity" block in the "Minecraft Components" Tab