Topic category: Help with Minecraft modding (Java Edition)
So, haven't had any problems yet. I've been making a dimension and I'm encountering this weird problem with plants'n'grass. I've tried to do this simple vanilla tick thing, when you place a block on a grassblock, the grassblock becomes dirt. sounded simple and worked. The problem is, the same happens, whenever I put a plant on it. In other words:
A flower makes a grassblock become dirt.
My procedure looks something like "if y+1 air set grass, else dirt"
I do not know how to make exceptions in this. I've looked for quite a while now, can't find anything.
aand, is there "do nothing" thingy in the procedure-creator menu? haven't found it, others are talking about that.
Sorry, if there were any spelling/grammar mistakes. Pretty early here in germany, haha.
Maybe it's because de block being detected in the top of your grass is taked like a specific block. The block type you're trying to detect it's a not solid block, like flowers or torches
you can do it with this procedure
Sorry about the delay.
Yeah I think the OP has either done something else or solved this long ago, lol