Started by
DARKeyPoo
on
Topic category: Troubleshooting, bugs, and solutions
My dimensions have portals that allow me to travel to those places, but the portals are generated directly from mcreator's support. Although, every time I try and go through a portal, it crashes my game.
Crash log?
It no longer crashes the game, but it gives me this error:
net.minecraft.crash.ReportedException: Colliding entity with block
at net.minecraft.entity.Entity.move(Entity.java:655) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.network.play.ServerPlayNetHandler.processPlayer(ServerPlayNetHandler.java:849) ~[forge:?] {re:classloading}
at net.minecraft.network.play.client.CPlayerPacket.processPacket(CPlayerPacket.java:32) ~[forge:?] {re:classloading}
at net.minecraft.network.play.client.CPlayerPacket$PositionPacket.processPacket(CPlayerPacket.java:73) ~[forge:?] {re:classloading}
at net.minecraft.network.PacketThreadUtil.lambda$checkThreadAndEnqueue$0(PacketThreadUtil.java:19) ~[forge:?] {re:classloading}
at net.minecraft.util.concurrent.TickDelayedTask.run(TickDelayedTask.java:20) ~[forge:?] {re:classloading}
at net.minecraft.util.concurrent.ThreadTaskExecutor.run(ThreadTaskExecutor.java:139) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.util.concurrent.RecursiveEventLoop.run(RecursiveEventLoop.java:22) ~[forge:?] {re:classloading}
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:758) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:159) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.util.concurrent.ThreadTaskExecutor.driveOne(ThreadTaskExecutor.java:109) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.driveOneInternal(MinecraftServer.java:741) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.driveOne(MinecraftServer.java:735) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.util.concurrent.ThreadTaskExecutor.driveUntil(ThreadTaskExecutor.java:122) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.runScheduledTasks(MinecraftServer.java:721) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:667) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.lambda$startServer$0(MinecraftServer.java:233) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_275] {}
Caused by: java.lang.NullPointerException
at net.minecraft.entity.player.ServerPlayerEntity.changeDimension(ServerPlayerEntity.java:650) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at net.mcreator.essentia.world.dimension.JebloreDimension$CustomPortalBlock.teleportToDimension(JebloreDimension.java:218) ~[?:?] {re:classloading}
at net.mcreator.essentia.world.dimension.JebloreDimension$CustomPortalBlock.onEntityCollision(JebloreDimension.java:209) ~[?:?] {re:classloading}
at net.minecraft.block.AbstractBlock$AbstractBlockState.onEntityCollision(AbstractBlock.java:718) ~[forge:?] {re:classloading}
at net.minecraft.entity.Entity.doBlockCollisions(Entity.java:905) ~[forge:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.entity.Entity.move(Entity.java:650) ~[forge:?] {re:classloading,pl:accesstransformer:B}
... 17 more
18:29.38 [Server thread/INFO] [minecraft/IntegratedServer]: Saving and pausing game...
18:29.38 [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
18:29.38 [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
18:29.38 [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
18:29.38 [Server thread/DEBUG] [FMLWorldPersistenceHook/WP]: Gathering id map for writing to world save New World
18:29.38 [Server thread/DEBUG] [FMLWorldPersistenceHook/WP]: ID Map collection complete New World
Occuring to me too
Post your logs on pastebin.com
a tip for the next time ;)
It still keeps crashing even after the snapshot update, is there any way to fix this?