Started by
XiaoNanAlpha
on
Topic category: Help with Minecraft modding (Java Edition)
I wanted to make a liquid that melts almost everything(except stone), and stone converts to a custom block I made, but the fluid doesn't melt anything and it does not convert stones to custom blocks, I need some help please :(
use the block's update tick to check surrounding blocks and do whatever. but make sure the procedure is not executing every tick or else the world will lag if there are lots of your custom fluid block around.
Actually, I need some help with the procedures too X)
if block at x - 1 y z is [insert you block here]
set block x - 1 y z to [insert second block]
repeat this for each surrounding coordinate you want ex: perpendicular would be x-1 y z, x+1 y z, x y-1 z, x y+1 z, x y z-1, x y z+1
can you put a screenshot pls?