Feder's Geckolib 2.0.0 Plugin

Published by itayfeder on
Supported MCreator versions
EAP 2020.5.39514
Tags / plugin type
API support
Procedures
Feder's Geckolib Plugin
Downloads:
4807
Upvotes: 232
About the plugin

The GeckoLib plugin is finally here!
 

Now, you too can also use the power of GeckoLib in your own custom mobs to have smooth and fluid animations, without the need for code! All you need to do is simply install the plugin, create your mob, and the rest will be done for you!

This plugin allows you to add the GeckoLib API to your mod, and use Procedures to make the mob of your choice move! To add the API, go in your workspace to Workspace Settings, then press on "External APIs", and apply `GeckoLib API`

Important Note: To add the animations, place the json file that was exported from BlockBench in your assets folder, under your mod ID, in your animations folder like this: `assets/modid/animations/myAnimations.json`

 

Found a bug? Have a question or a suggestion?
 

You can contact me here in the comments or on discord at itayfeder#6487

Plugin forum topic

Plugin downloads
GeckoLib Plugin 1.0 - gecko_plugin.zip Uploaded on: 09/05/2020 - 14:13   File size: 63.74 KB
GeckoLib Plugin 1.0.1 - fixed a huge bug - gecko_plugin_0.zip Uploaded on: 09/06/2020 - 09:28   File size: 63.75 KB

Comments

I have a question is assets/modid/animations/ already in the workspace or not

Such a shame this wont be updated any time soon, mcreator really needs a way to use custom animations

Will this ever be upgraded to Geckolib 3.0.0? It adds a lot of new features such as animated items, armor, and blocks that I'm interested in using. Plus, that would mean we wouldn't have to use older plugins and stuff. I tried to hack it together myself but my understanding of java is a bit lacking and I had no luck at all.

No this plugin will never be updated to 2021.1 so stop asking